Archive for October 21st, 2010

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Me, Myself And The Wasteland

October 21, 2010

Oh, and Victor. Thanks, by the way, I do feel as fit as a fiddle.

While reading Gordon’s blog post about MMOs and fun vs. habit the other day, it occurred to me that, yes, I’ve logged in to games before for no other reason than that it feels like the right thing to do. I’ve gone through the MMO motions before, and afterward wound up feeling like I’ve eaten a big meal without really tasting any of it. And yes, the MMOs I play can sometimes feel like a “giant comfort blanket” of familiarity that I wrap myself in to achieve a sense of habitual routine and stability. Not that it’s always a bad thing, mind you; I’m a human being after all and need some order in my life, dammit. Nevertheless, sometimes that blanket can feel heavy enough to suffocate me.

I guess this is what people mean when they say they’ve fallen into an “MMO rut.” Personally, I’ll always love MMOs no matter what, so I try hard not to let myself get to the point where I stop having fun or start feeling unhappy. But a girl’s just gotta get away from the massively multiplayer environment and have some “Me” time every once in a while, that’s all. But while Gordon finds it difficult to pick up where he left off after a reasonable period of absence from a game, it’s the opposite for me. They say absence makes the heart grow fonder, and to be sure, I always attack my MMOs with a renewed fervor after being away from them for a while.

Aren't they like the cutest things you've ever seen? Seriously!

This is where the single-player game comes in. Case in point, I’m currently spicing up my gaming life with a delightfully sultry affair with Fallout: New Vegas. I’d been looking forward to this for a long time.

After two days of playing, I’m about six hours in and still haven’t even made it to The Strip yet, so any opinions are still a little premature. But I’m liking what I see so far, though admittedly parts of the game feel slightly sloppy and lacking in polish. I’m not just talking about the bugs either; so far the story lines and quests are great but just don’t feel as “tight” as they could be. The characters I’ve encountered are intriguing, but I haven’t been able to get a good grasp on anyone’s personality the way I was immediately able to do so in Fallout 3, probably because I was thrown into the Mojave Wasteland to fend for myself so soon after the very short intro.

By the way, comparisons between Fallout 3 and New Vegas are going to be inevitable, since they do feel very similar.

Mogsy's the best kind of person there is.

Anyway, I had a chat with one of my friends earlier today about how I’m going to play my character. In Fallout 3, I was a goody-two-shoes to the end, and so this time I definitely want to play the jerk in New Vegas. It’s hard for me, even though it’s a game, just because it’s so against my nature. I really have to push myself to make my Mogsy evil, but so far she can only manage to steal things when no one is watching, and shoot innocent people in the back of their heads when they aren’t expecting it. Oh my God, I can’t even bring myself to be a straightforward asshole, I gotta be the pathetic and cowardly kind. But hey, more of my karma seeps away from me each day, and well, whatever works.

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Old Art – Bye Bye Banner

October 21, 2010

I’ve replaced the old header on my site because I was getting tired of looking at it. That and it was old. Now that I’ve retired the image, I thought I’d post the original full version. You can see the Burning Crusade era gear the warlock’s wearing — the old Frozen Shadoweave Robes and the PVP staff — which just looks weird to me now. But it still holds a special place in my heart because it served the blog well, and because it was also probably one of the first World of Warcraft comic board pieces I ever did.

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