Steam Summer Sale: Damage ReportJuly 23, 2012
Real life obligations over the last year or so have made me miss out on the last few big Steam sales, so it came as no surprise that the one this summer has raised its wallet-assaulting head to bite me in the ass. Barely two days into it, and I knew I had to put my foot down or my family was going to end up living in a cardboard box by the end of the week. So, I gave myself a new rule: thou shall refrain from purchasing anything more than $5.00.
After that, it was easier to resist the temptations. Realistically speaking anyway, there’s really no wiggle room in my gaming schedule right now to play big games like Witcher 2, even at the very sweet price of about $10 and change. Instead, with my new rule in place I found myself mostly picking up games at about $2.50 to $3.75, many of which were classics, casual, or indies. This works much better for me. It also helps that I told myself some people spend more on a cup of coffee every day.
Of course, while my wallet may be spared this summer, my games list has expanded by almost a dozen games since the beginning of the sale. So unless someone invents one of those nifty remote controls like the one from “Click” or I can get my hands on a DeLorean with a flux capacitor, time is ever going to remain the limiting factor.
Anyway, without further ado, let’s get on to the damage:
Speaking of time traveling DeLoreans, this was the first title I fell victim to in this Steam sale. Picked it up when it was one of those flash deals, and the only game I was willing to drop a bit more than the agreed upon five dollar limit to buy. I’ve enjoyed other Telltale games in the past, and anyway, HUGE BttF fan here. HUGE.
Who knew this little sandbox god game could be so addictive? Gorgeous too.
As the user, you can control certain types of matter (soil, water, lava), manipulating the environment to help your nomadic tribe accomplish goals or survive natural disasters like tsunamis or volcanic eruptions.
It was surprisingly challenging; I played until I got stuck, and also because I didn’t think my sense of decency could take watching any more of my poor little villagers get washed out to sea.
I totally blame my The Secret World guildies for this one. While talking in-game about the great writing and dialogue of TSW, someone’s comment about it all being reminiscent of TLJ pretty much sold me. That and my new found gamer crush on Ragnar Tornquist led me to pick up this Funcom classic I’ve always known about but never played.
See, I love casual games like World of Goo or Plants vs. Zombies.
Thing is, I just can’t freakin’ stand playing them on a small screen like on a smartphone or even a tablet. On the other hand, on my computer with a mouse, I can do.
I’ve wanted to own Space Pirates and Zombies ever since I learned about it last year. Really love the gameplay, and the space setting.
Seeing as it was the final day of the sale, I decided to grab it. Also, I knew if I didn’t, I would have to live with the regret
for the rest of my life until the next Steam sale.
By they way, I’m pissed off at all of you now. Why has no one told me about LIMBO before this?
This game makes me feel lucky. I mean, you can go through life fantasizing about the satisfying experience of one day spending $2.50 on a gem of an indie game which can keep you entertained for hours, and then one day BAM! it actually happens.
You play a boy in this puzzle-platformer, traversing dangerous environments and traps as he searches for his sister. I love the black-and-white film noire type presentation, and at times the game can get pretty creepy and just downright disturbing. I finished this game in about 5-6 hours, as some of the puzzles can be really frustrating, but always brilliant.
What can I say? Couldn’t resist (hmm, just how many times have I said this during the sale, now? Dangerous last words.)
Another one of those classics that I’ve never had the pleasure or joy of owning for myself, so I snapped it up the first chance I got. And just in time before Torchlight 2.
I wish I could plaster my blog with screenshots from this game. Beautiful. Just, beautiful.
Gameplay-wise, I don’t even know if you can call Dear Esther a game. Completely story and exploration driven, you walk around this island in the Hebrides picking up fragments of the story whenever you hit a checkpoint and trigger a narration. There are no puzzles, no activities, and in fact you barely interact with the environment at all. The whole thing takes no more than two hours. Still, it is very atmospheric. Lonely and haunting, but in the good way. Just sit back and enjoy the scenery and the eargasm inducing music.
That said, of course I bought the game and soundtrack package for like $3-something. Considering Amazon sells the soundtrack alone for $7, I was quite happy with the deal.
This was very rough (as in unpolished), but I can see it being a fantastic time waster. Has high risk of becoming a dangerous obsession.
Still, in my whole life, I don’t think I’ve ever found myself sitting in front of the computer doing nothing else but listening to my music. But hey, if I ever find myself in that situation, I’ll be sure to keep this game in mind.
And here’s where I get to the part about how I love being part of this gaming community. Bastion was a gift from the very awesome and talented blogger Stargrace, who surprised me one day with the game and soundtrack pack.
Yep, the soundtrack too. She totally gets me! Thanks again, Stargrace <3
Another surprise gift from another member of the gaming community. Thank you, Grey! Opening my inbox and seeing this brought me such joy and made my day. I am so very looking forward to playing this one.
These little gestures are just so unexpected, and it leaves me feeling so touched.