Archive for the ‘The Secret World’ Category

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The Secret World: The Belated Halloween Event

November 4, 2014

The Secret World Halloween update that was supposed to have gone live on October 20 didn’t happen. It didn’t happen the week after either. It finally dropped, the day before Halloween or thereabouts, and I didn’t get the chance to check it out until last night’s session of TSW Monday, along with Tententacles, Syp and Winin, who has recently come back to the game and is checking out the Meowling cat quest from previous years.

The new quest for this year is The Broadcast, given to us by NPC Dave Screed the conspiracy theorist and weird magazine editor in NYC. Needless to say I won’t be revealing any specific/spoilerific details here, but there will be images galore to tease the content. It’s a pretty fun one, and if you like “haunted house” themes in games, you should definitely play the mission for yourself to see what the folks at Funcom have come up with. It’s pretty spooky!

sepia

The good old “ghostly figure in an old sepia photograph” effect.

eyes

Eek! The eyes, they’re everywhere!

around the corner

Who is that figure standing there just around the corner?

mission boss fight

The mission boss fight.

thriller

Post-quest celebration: getting our Thriller on!

Though, Chucho’s (center) outfit might possibly be the scariest thing I saw last night.

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Secret Mondays: We’re Back In Business

September 23, 2014

The Secret World is back with new content, having released a new pack of Side Stories in their latest patch. I had to delay my return to the game for a week because I was out of town, but now I’m back and together with my usual Secret Monday crew consisting of Syp, Tententacles and my husband, we rocked more quests in Tokyo.

Side Stories: The Last Pagan includes six new missions, and seeing as big updates from Funcom seem to be so few and far between, once again stretching out the content by doing one quest per week feels like a pretty good idea.

Ricky Pagan

For our first mission, our party hit up new NPC Ricky Pagan in all his pompadour glory, and sought to reunite his lost gang by using THE ALL MIGHTY POWER OF ROCK! Oooh yeeeaaaah…

boombox

Like any mission, The Pagan had your fair share of fighting and kicking ass, but as you can see, much of it was also spent rollicking and jamming out to my swanky boombox. I ask you, what other game lets you do that…as part of the mechanics?! Oh look, my teammates are in combat and getting killed, but eh, let me just finish this song, okay?

people fighting

The mission even ends with a dance party…with ghosts. If this first quest is any indication, looks like we’ll be in for some wild, whacky fun for the rest of this mission pack.

dancing quest

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Battle Bards Episode 32: The Secret World

July 29, 2014

Battle Bards

A new episode of Battle Bards is up!

Oh boy oh boy oh boy, am I excited for this! This is the show I’ve been dying to do, and which Syl has been dreading, for a while now. After playing The Secret World continuously for more than two years, and with my regular Monday TSW night sessions with my co-host Syp and others, it’s amazing how long it took the Bards to finally feature the music from this amazing MMO.

TSW’s music is arguably an acquired taste…but you might be surprised at what other gems you’d find not on the soundtrack. Join the Battle Bards this week for an extra fun show as we talk about conspiracy theories, secret societies, zombies, and discuss why Syl is so grumpy!

The Secret World

LISTEN NOW

 Episode 32 show notes

  • Intro (featuring “Main Theme”)
  • “March on Templars”
  • “Through the Hollow Earth”
  • “Factions”
  • “Sand Meets Sky”
  • “Combat part 6″
  • “Sleepless Lullaby” by Bright September
  • “The Zombie Stare” by Amy Sweet and Clyde Shorey
  • Which one did we like best?
  • Mail from Crim
  • Mail from Imakulata
  • Outro (featuring “Nassir’s Dance”)
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TSW: Love And Origami

July 16, 2014

Heart

So, updates for The Secret World, which is pretty much the only MMO I’ve been playing these days. It’s been a pretty hectic summer, and gaming time is at a premium! Regular Secret Mondays are still going on, even though thanks to a severe thunderstorm earlier this week my power went out and we had to reschedule TSW night for Tuesday. Hence, this post.

Oh man, I was so excited. In this newest “Side Stories” content update is an investigation quest involving origami. Naturally, I broke out all my origami paper in preparation. But really, I’m horrible at origami. My husband’s actually the origami nerd in the family, which is why we have all these books and packs of pretty paper just sitting around.

If you’ve read my fellow Secret Monday-er Syp’s post, you’ll see that questgiver Gozen’s reasons for sending us on this wild origami goose chase around filth-infested Tokyo are pretty questionable. But hey, chalk it up to her being sentimental and a romantic.

My husband and I along with our TSW regulars Syp and Tententacles went around solving these origami riddles, while Ocho — who had already done this quest — oversaw us all, prepared to jump in to save us if we happened to get stuck. Luckily, that wasn’t necessary. We completed the quest without any major snags, though it was mainly due to sheer dumb luck more than anything.

I gotta admit, the quest was a bit anti-climatic. And we didn’t get to do as much origami as I was led to believe. I think the quest technically calls for it, making you recreate the writing on the paper from the game and folding it into figure it required to read the full message. But if you ask me, doing so would be making it ten times more complicated and less efficient for yourself. What we mostly ended up doing was punching the Kanji characters into Google translate, pulling out keywords and running with it. Hey, whatever works.

I was with Syp on this though — there was no way I was going to end the night without doing origami, dammit! Secret Monday momentarily became Arts & Crafts Monday as we took to the in-game origami book with all the instructions for making various origami figures.

Behold, my sad attempts. My butterfly wings ended up a bit lopsided, and there’s a gaping rip at the bottom of my tulip (artfully hidden in the photo). Well, at least my kid will take great delight in playing with them while destroying them in the process.

origami

 

 

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Screenshot Of The Day: TSW

June 24, 2014

parking garage

Parking garages are horrible places to be in The Secret World…

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The Secret Wednesday: Postcards From Tokyo

June 5, 2014

1 A Sailor Suit for Tokyo

For The Secret World players, the day has finally arrived – we are Tokyo bound!

Issue 9: The Black Signal is now live, adding content beyond the current quest line. It became available today to purchase with points for subscribers, though free players will have to wait a few days longer to hit up Japan. So rest assured, I won’t be posting a detailed summary of my impromptu night in TSW, in case of spoilers for those who haven’t done it yet.

But I will say this, it’s already pretty tough. I probably wouldn’t want to traverse the city alone, at least in the beginning. First though, we had to get through some pre-quests…

6 first the prequest before tokyo

Grab a friend (or two!) since it can be completed as a group. The more the merrier, and a lot easier too! And you might need someone to steady you when you recognize someone familiar from your past…dun dun DUN!

2 You're going to recognize someone from your past

Ah, here we go, sakura and skyscrapers. This must be it! Wish me luck now…

3 Ah, here we go...

D’oh! Not another pre-quest! But we gotta learn how to use the new Aegis System. Or rather, they just sort of vaguely show you how it works and you’re supposed to stumble around and figure it out for yourself. In other words, business as usual in TSW.

4 Doh! Another prequest

The Secret World sure loves its subways…

11 The Secret World loves subways

Finally! This is for real now. Tokyo, I am in you! And yes, signs of Orochi are everywhere…

5 finally, hello tokyo...and yes signs of orochi are everywhere

Er, look, I’m making a great first impression on the locals already. Please don’t kill me!

8 making a great first impression on the locals...please don't kill me

The new headquarters…nice looking digs.

10 The new headquarters

Hmm, I kinda feel like a dragon roll. But I don’t think this is that kinda bar.

7 I feel like a sushi roll

Chucho, Thermic and Laeyn, surveying the new place!

9 surveying the new place

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The Secret World: Teamwork

April 29, 2014
Thinking caps ON!

Thinking caps ON!

I know I haven’t written an update for The Secret World in a while, and part of that’s because I’ve been spending so much time playing The Elder Scrolls Online, and another part of it is that truthfully, nothing much is happening in TSW right now. Earlier this month a mission pack of four investigation quests was released and so the dedicated TSW Monday Night crew decided to stretch that content out as far as we can by doing one each week. Hopefully that will get us close to Tokyo.

Seriously, if the Tokyo update doesn’t drop soon, I’m going to go insane. Because by now I think everyone’s a bit sick of Flappy.

Stop teasing us, Funcom.

Stop teasing us, Funcom.

The investigation missions themselves, though, are EXCELLENT. TSW may have its fair share of your usual kill quests or fetch quests, but its crowning glory are these investigation quests. They must take quite a bit of effort on Funcom’s part to create, but they’re absolutely worth it. After almost two years out, the writing and ingenuity of some of these missions still surprise me on a regular basis.

The mission pack Sidestories: Further Analysis includes the quests Immersion, The Animate Clay, The Abandoned and Trials of the Dragon. So far we’ve done the first three and half of the last one before it glitched. Everything’s better when you’re part of a team! Except when you’re in an investigation mission that bugs out when there are multiple people involved, that is…

Friends also don't let friends get killed by padurii!

Friends also don’t let friends get killed by padurii!

My guildie Tententacles has written written some great walkthrough guides so be sure to check them out! Some of the minor bugs notwithstanding, doing them in a group really is a great experience if you can pull it off. Putting your heads together for some of these puzzles, not to mention splitting up responsibilities and pooling your resources to figure stuff out truly is a lot more fun working as a team.

 

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