Five Templars walk into Elite Polaris…
Archive for the ‘The Secret World’ Category

Screenshot Of The Day: Super Sleuthing!
April 30, 2013
Screenshot Of The Day: Go Moosies
April 16, 2013I’m at the point in The Secret World where I’m picking off quests I haven’t done yet, using the achievements window to guide me. Why it took me so long, I have no idea — as there are so many of them that give you cool clothing pieces on completion. Finally got my nifty antler hat last night, the reward for doing all the fae quests in Transylvania.
On another note, there were problems with certain social features in game after the patch in yesterday, so I apologize to any TSWers if I was incommunicado through any of the chat channels. It’s like I always say, random stuff breaking in this game just seems to be a part of the fun! You either embrace it, or go crazy.

TSW: Plundering The Ankh
April 2, 2013The Ankh is The Secret World’s fourth instance, located in The Scorched Desert. Deep beneath the sands, Orochi agents have discovered an ancient and subterranean Egyptian temple. Of course, it’s also damp, dark, spooky and completely infested with the Filth. As if any of us needed more proof that everything the Orochi Group touches inevitably turns into a giant cock-up.
Last night, a group of brave adventurers from the Knights of Mercy took it upon themselves to investigate the dig site during this week’s session of TSW Monday. First off, I want to say that there is no such thing as a bad instance in TSW…just that some are better than others.
I can’t say The Ankh is one of my favorites. Visually, it’s not as stunning as the others, and the bosses aren’t as memorable. And like I said, it’s full of Filth. I mean, it’s tentacle-ly and disgusting. Pretty sure as well that having been pummeled to death in that dungeon way too many times to count have not warmed me towards it. But someone’s gotta take care of the dirty work, right? And sometimes even dirty work can be fun when you’re doing it with friends.
Also, as any self-respecting TSW player will tell you, it’s of the utmost important to dress the part no matter what you do. The Filth of the Ankh learned last night that two can play at the tentacle game. So, there.

DAW: Funcom
March 28, 2013Outstanding. Apparently, my blog’s revival has serendipitously coincided with DAW, or Developer Appreciation Week. This is good, because I would have been loath to miss out on this tradition. Let’s all take part in sharing the love! Originally the brainchild of Scarybooster, DAW is a chance for gamers and bloggers everywhere to show our appreciation for developers, and thank them for their hard work in bringing us the games we enjoy.
Anyway, there are so many devs that deserve a pat on the back, but this year I would like to dedicate my DAW post to Funcom and the team who brings us The Secret World (and I’m not the only one).
TSW enchanted me from the outset to become the biggest and most pleasant gaming surprise for me in 2012. To be honest, I didn’t know what I was expecting at first, but it certainly wasn’t something I anticipated playing past the first 30 days. I think I bought the game out of curiosity more than anything. It was meant to be an MMO to dabble away in for a while, a summer distraction and not much more.
Fast forward almost nine months later, and I am still playing. More importantly, I am still having a blast.
Of course, Funcom has had its struggles and TSW has not been free of issues, but I’d like to think I know a gem when I see one. The guild I am in has even set up weekly sessions to play TSW together, and I have to say that week after week it still never fails to entertain me, to shock me, to make me shake my head and say to myself, “Damn, this game is bloody brilliant.”
So, to the good folks working on TSW, keep up the good work. You have in me a loyal subscriber who does not at all mind her money going to support the likes of creepy Innsmouth Academy occult headmasters or rifle-dancing Marya. Thank you for your ingenuity, for having the guts to push the envelope, and for making one hell of a unique MMO.
Good times:

My Top 5 Gaming Highlights Of 2012
January 1, 2013Happy New Year! Here’s my first post of 2013, whose title I confess should really be “My Top 5 Gaming Highlights of 2012…And Then Some” because while 2012 was indeed a great year for games and gamers, admittedly I found myself struggling to come up with pure gaming-related entries for this list. It’s not that I haven’t been impressed with the industry’s offerings this year so much as I find myself with less gaming experiences to draw from, because the truth is I played less games these past twelve months than I have in recent years. Time has been so tight, there are so many games on my to-play list that I never even got a chance to go out and buy, let alone play. I can’t say that I’ve ever been so behind before.
Then again, so much has also changed in my life in 2012! Let’s take a look back at the memories:
5. Pet Battles and the Return of the Dynamic Duo
World of Warcraft: Mists of Pandaria released on September 25th. I won’t go as far as to say it’s my favorite expansion so far, though I’m aware it is for many. Nevertheless, I’m still playing it more than three months later, which is already more than what I could say for its predecessor Cataclysm.
I will say that the new expansion has provided me more reasons to stick around, even after hitting the new level cap. For one, the companion pet battling and collecting system has me hooked — 431 pets to my name so far, and I’m still hunting, always hunting. Also, the mister and I have both taken a break from the endgame grind to work on a couple of Pandaren Monks. More than anything, I love playing MMOs with my husband. Leveling characters has always been our special way to bond, and nothing brings us closer than facerolling our enemies together with our Spinning Crane Kicks.
4. 122 Books
I’ve always been one to go looking for challenges, which I have to say sometimes leads me to give myself some pretty random dumb goals.
As with most random dumb goals, I didn’t really have a reason for it, but a few years ago I just decided one day that I wanted to read 100 novels in a year. I attempted several times, coming so close in 2011 at 83 books, and being pathetic I went and retroactively lowered my Goodreads challenge that year to 80 just so I could get the achievement badge. Well, no need to fudge the numbers for 2012; I kicked the challenge’s ass with a total of 122 novels and so you can even say I read enough to make up for last year.
Interestingly, the more I read the lower my average rating for books seem to get. I don’t know if it’s because I’m getting more critical, or that more books under my belt just simply equals more mediocre ratings.
3. Mercy Gaming
2012 was a rather turbulent year for Star Wars: The Old Republic to say the least, and neither has it really been smooth sailing for a lot of us who kept our subscriptions going until free-to-play. I think the most gut-wrenching part of it all the worrying I did about whether my Republic and Empire guilds will fall apart. After all, I got to meet and play with an amazing group of players, and I’ll always have SWTOR to thank for that.
I needn’t have stressed myself. The Republic Mercy Corps and Imperial Mercenary Corps may be shadows of what they once were in the game, but many of our members have kept in touch. Rebranded Mercy Gaming, the guild lives on, becoming a multi-gaming community that continues to adventure together in games like Guild Wars 2, Borderlands 2, The Secret World, Minecraft, World of Warcraft, PlanetSide 2, and many many more. It’s always a party with these folks, who have all become my very good friends.
2. The Secret World
Never have I ever played an MMO like TSW. The only other game that even came close to capturing my heart and blowing my mind this year was of course Guild Wars 2, but even that gets edged out, albeit just barely. For one thing, while my playtime in GW2 has tapered off until I can find more time in my schedule, I am still playing TSW regularly each week because I just can’t seem to get enough of this game! I suppose it does have a certain je ne sais quoi that made it stand out to me above the rest, and it’s not just the unique genre or playstyle.
For one, I like that it came out of nowhere and surprised me (in a good way). In fact, months after its release it’s still regularly doing that. While it’s far from perfect and definitely not everyone’s cup of tea, it does sometimes feel like with every issue update and TSW Monday, I fall hopelessly in love with this game all over again.
1. “Baby Mogsy”
Welcoming our first child in February 2012 definitely made me and my husband a lot busier. While taking care of a baby has left me not as free to do a lot of my hobbies anymore, I’m loving motherhood and I cherish every single moment I spend with my little girl, even though she’s probably the biggest reason why my time spent gaming has dropped so dramatically in 2012! But you know what? I wouldn’t have had it any other way. Even from the moment I found out I was pregnant, I knew I’d gladly give up anything for her.
Our daughter has changed our lives, bringing us such joy and making us feel blessed each and every day. At 10 months old now, every moment with her is like an adventure. She is just full of surprises, and I don’t want to miss a single one!

Screenshot Of The Day: Old Friends, New Business Model (TSW)
December 18, 2012Another Monday night, another Secret World session. It was our guild’s first TSW night since the game’s big announcement last week, and I must say we had a pretty good showing, considering our modest little cabal.
Being a subscriber, I was able to claim my rewards which included a bunch of Funcom points, so of course the first thing I did was go shopping. And shocker — I didn’t buy new clothes. Instead, I adopted a pet:
Okay, at first I was going to get a dog. But then, I saw this little guy on the front page and it’s like, how the hell can anyone resist? My new Automaton pet jumps around excitedly when he sees me and also follows me around on rocket boots (or a rocket butt, I can’t tell).
We also had enough people last night to split off into a couple groups. Almost all of us are in Transylvania now, and so I took the opportunity to zip back into the Shadowy Forest to turn in several missions that had been sitting in my quest log all this time. Honestly, it’s been so long that I’d forgotten how much faster the experience rolls in once you get into the higher level zones. With my Time Accelerator that increases XP gain, I don’t think it’d be too long before I get enough AP and SP complete my third deck (Warlock) and to finally equip my rocket launcher.
Oh, and something else I forgot now that I’m back in vampire land — how ridiculously, maddeningly, soul-crushingly tough this game can be. TSW is a cruel mistress, but then again, it’s a big part of why I love it.

















