Archive for the ‘MMO Life’ Category

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Battle Bards Episode 3: Spooky And Magical

May 13, 2013

Battle Bards

Battle Bards episode 3 is now live and up for your listening pleasure!

This week’s theme is a fun one. Syp, Syl and I (because Dodge was unavailable again…I’m starting to think he’s just making excuses to avoid us!) talk about our choices of MMO tunes that sound “spooky and magical”.

What does that mean exactly, you ask? Well, apparently it’s many different things. That each of us had such varied opinions and definitions as to what constitutes as spooky and magical is what I thought was so great about this episode’s discussion, plus we got to talk about music from so many different games.

For me, my mind immediately went to tunes that are more haunting, evocative, and ethereal, a view which certainly isn’t universal but I suppose is what “spooky” means to me, and that was how I chose my songs.

So sit back, have a listen, and let me know what you think of our choices (shown below). I’d love to know what MMO tunes are spooky and magical for you.

Listen here

GW2 Halloween

Episode 3 show notes
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All My Games Are “Casual”

May 6, 2013

NW horse

Here are the MMOs I’m currently playing:

  • quite a bit of Neverwinter
  • some World of Warcraft
  • a little Defiance
  • weekly dose of The Secret World
  • a light smattering of Rift

I used to tell myself I’m a horrible juggler and that trying to play a whole bunch of games at once never works out. Indeed, given the choice I’d prefer to be able to give an MMO my full attention, do things like reach level cap, explore the entire world, finish “everything” before moving on. The “hardcore completionist” way of doing things has always been a better match for my own personality and play style.

But since the year started, game time for me has pretty much been reduced to about 2-3 hours a night on weekdays and I’ve long come to the realization that doing “The One Game” thing isn’t going to fly anymore, especially with so many new releases that look so fun and amazing, and many older titles I still want to stick with. So…unless I win the lottery or learn how to bend time: A limited gaming schedule + MUST PLAY ALL TEH GAMEZ = everything I play must become “casual”.

The great thing is the majority of MMOs on my list now are subscription-less, and are completely adaptable to my current schedule. TSW Mondays are enough for me to do grab enough AP/SP to advance each week, and I’ve always thought Defiance is the perfect game to jump in and out of if you only have an hour or less of free time. Even in WoW, the one MMO in which I’m participating in even a semblance of an endgame, is now a lot more suitable for the more casual player; through LFR I’m still able to raid and not have the encounter take up my whole night.

It does mean I don’t get to play as much of one game as I’d like each week, but on the other hand I get to experience everything I want to — remember how I almost gave Neverwinter a pass, and looking back now I see what a shame that would have been. I’m glad I didn’t; it’s been a lot of fun so far. Cramming it into an already full gaming schedule felt like a crazy thing to do, but it was totally worth it.

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In The Time Of Neverwinter

April 29, 2013

Neverwinter

My decision to hop aboard the Neverwinter train came as a fairly recent one.

To understand how it came about, you have to know that in our family, I’m the one who keeps up with the news in the gaming industry, reads the reviews and blogs, researches the games and decides in the end whether to get them or not. So it’s not uncommon for my husband, even though he’s an avid gamer, to be completely clueless about what games are out there or what’s coming out, because he’s perfectly happy just letting me fill him in and playing anything that I play.

It definitely helps that we have very similar gaming tastes. I’d like to think I’ve always chosen well and that I know the kind of games he prefers and never had to push my luck or his self-respect with anything like Hello Kitty Online. The most important thing is that we get to play together, and bless him for trusting me enough to follow me into whatever MMO world I want to explore.

But still, I almost made a faux pas with Neverwinter. I’d gotten my hands on a beta key earlier this year, played a few days of the beta and liked what I saw, but when “soft launch” came this week I took one look at the sea of games we’re already swimming in and said to the mister, “Maybe we should pass on this, or at least wait until after the open beta when we can both play free at our leisure.” His answer: “But why?”

In retrospect, I suppose I should have foreseen this; that as someone who prides himself on having owned the original Dungeons and Dragons basic boxed set, my husband would be hard-pressed to pass up anything attached to the franchise, let alone an actual MMO based in the Forgotten Realms city of Neverwinter. So he promptly went ahead and bought us both each a Guardian pack, which is how I found myself in front of my computer Saturday morning downloading the client and trawling the multitudes of D&D name generator sites for ideas.

Ultimately, my husband ended up rolling what he calls a “classical cleric”, while I rolled a Wood Elf Great Weapon Fighter. Because if there’s one thing I like more than elves, it’s elves wielding big honking swords.

Alistara

Alistara Arborshale

It was pretty much all we played this weekend. I can already tell Neverwinter is not going to be as deep as some of the more involved MMOs I’ve played, but it’s still very engaging for a story-based online game supported by lots of dungeons and opportunities to play with friends.

The important thing is, I’m enjoying it; but apparently Neverwinter has gotten its hooks even deeper into my husband — which is incredible, for he is usually so even-tempered and takes a judicious attitude towards new games. I’d say 60 bucks, which is the usual price I’m used to dropping for a brand new game anyway, was definitely worth it for the chance to see things a little early and play with the gang of usual suspects, not to mention the items and perks that come with the pack.

Anyway, it’s only been a couple days and I still feel so green, but I’m slowly discovering that there’s a lot more to Neverwinter. Every hour, I still get surprised when I stumble across new game mechanics or systems that I didn’t know existed, while continuing to be impressed by how much is already in place. I haven’t even begun to scratch the surface, or looked into the Foundry. As I only reached level 15 yesterday, I’m looking forward to a whole new world still waiting for me.

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Battle Bards Episode 2

April 23, 2013

Battle Bards

The Battle Bards are back with another episode of the one and only podcast dedicated to the love MMO music!

This week, the theme is Final Fantasy XI. Once again, we’re down one Dodge, but Syp, Syl and myself are here to feature and talk about the music from this MMO, arguably one of the most beautiful and diverse soundtracks in the world of video gaming.

I’m excited to announce that episode 2 is up and ready to go! Happy listening!

ffxi

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Introducing The “Battle Bards” Podcast

April 3, 2013

Battle Bards

Long-time readers may be aware that I frequently like to feature or talk about MMO soundtracks on my twitter or blog; for me, the music has always been such a significant part of the gaming experience.

That’s why I was thrilled when Syp of Biobreak approached me one day and asked if I would be interested in being involved with an idea he’d been hatching for a while: a gaming podcast entirely dedicated to the music of MMOs. I would be joining him and fellow MMO music lovers Syl of MMO Gypsy and Merric AKA Dodge of A Casual Stroll to Mordor as hosts on Battle Bards! The podcast would be an avenue for us to talk about our enthusiasm for MMO music and share our thoughts with others who are equally as passionate about the subject. I know y’all are out there, somewhere!

Without further ado, I’m excited to announce that our first episode is up and ready for your listening pleasure.

The topic of the show is all about our favorite main themes, brought to you by Syp, Syl and myself since Dodge was out of town. You can also view more information about it on the show page here. Also, like our “Epic Lute” banner? Credit for that awesome image and design goes to the very talented Tesh of Tish Tosh Tesh.

Anyway, this is the first time I’ve ever done anything like this, and despite having a mild case of the jitters I really enjoyed myself. I hope you’ll have as much fun listening as we did recording.

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DAW: Funcom

March 28, 2013
shout out

Shout-out to Funcom

Outstanding. Apparently, my blog’s revival has serendipitously coincided with DAW, or Developer Appreciation Week. This is good, because I would have been loath to miss out on this tradition. Let’s all take part in sharing the love! Originally the brainchild of Scarybooster, DAW is a chance for gamers and bloggers everywhere to show our appreciation for developers, and thank them for their hard work in bringing us the games we enjoy.

Anyway, there are so many devs that deserve a pat on the back, but this year I would like to dedicate my DAW post to Funcom and the team who brings us The Secret World (and I’m not the only one).

TSW enchanted me from the outset to become the biggest and most pleasant gaming surprise for me in 2012. To be honest, I didn’t know what I was expecting at first, but it certainly wasn’t something I anticipated playing past the first 30 days. I think I bought the game out of curiosity more than anything. It was meant to be an MMO to dabble away in for a while, a summer distraction and not much more.

Fast forward almost nine months later, and I am still playing. More importantly, I am still having a blast.

Of course, Funcom has had its struggles and TSW has not been free of issues, but I’d like to think I know a gem when I see one. The guild I am in has even set up weekly sessions to play TSW together, and I have to say that week after week it still never fails to entertain me, to shock me, to make me shake my head and say to myself, “Damn, this game is bloody brilliant.”

So, to the good folks working on TSW, keep up the good work. You have in me a loyal subscriber who does not at all mind her money going to support the likes of creepy Innsmouth Academy occult headmasters or rifle-dancing Marya. Thank you for your ingenuity, for having the guts to push the envelope, and for making one hell of a unique MMO.

Good times:

werewolf

darkness war

Hell Fallen

cat god

templars

 

 

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Let’s Revive This Thing A Bit…

March 27, 2013

Okay, so my little break actually turned out to be a pretty long break. You know how it is when things get busy; you say to yourself, “All right, I’m just going to put this blogging thing aside for a next little while just until I get back on track.” Except 2013 has been crazy from the outset, so the obligations just keep piling up and before you know it’s been more than two months gone and your poor blog has gone from “on a little break” to flat-out neglected.

Well, I’m back to change that. Part of the reason for my absence also had to do with the types of games I was playing. In January and February, I used most of my spare gaming time to catch up with the Xbox360 titles, some of which had been gathering dust on my shelf, still enclosed in their original shrink wrap:

  • Assassin’s Creed II: Brotherhood (if you ask me, this game is where the AC franchise reached its peak)
  • Assassin’s Creed II: Revelations (I just couldn’t bring myself to do everything, so I breezed through it for the story)
  • Assassin’s Creed III (I had to give up on this for now, the gameplay proved to be grindier than I expected)
  • The Witcher 2: Assassins of Kings (loved this, loved this, LOVED THIS)
  • Dishonored (I may be too incompetent and inept to ever become truly good at stealth games, but I don’t care what anyone says, I love my dark ending)

Um, yes. That would have been an overabundance of assassins.

In terms of MMOs:

  • Rift (Hey, I finally bought the Storm Legion expansion!)
  • The Secret World (TSW Mondays are still happening every week, and as always I am dressed to kill)
  • World of Warcraft (golden rule: when you’re married to someone who doesn’t have as much time to game as you, play what he wants to play during your mutual game time. WoW will ever be my husband’s MMO of choice, and I’ve been having a lot of fun raiding in Mists of Pandaria too, so I’m not complaining)
  • Neverwinter beta (very excited for this)
  • Defiance beta (with the game’s release right around the corner, you’ll no doubt be seeing me write about it now that the blog’s also been sufficiently revived)

It has been revived, yes? Yes. I shall endeavor to post regularly again. Thank you, and good night.

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