Posts Tagged ‘Screenshots’

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TSW Screenshots: New York, New York

February 18, 2014

You’ll have to pardon the wall of pictures, but after fighting Flappy last night our Monday Secret World group decided to jump into the New York raid just for the hell of it. Of course, we were only seven people and knew we had no chance of success, but none of us are against simply poking around and exploring the place.

And I did my exploring, all right…I explored the inner workings of the Inutterable Monster’s gullet. But this may have just become my absolute favorite screenshots of all time:

raid

Anyway, the whole “fight” with him really just involved us running up to him and snapping as many pictures as possible before he roflstomped us.

But still. Funcom has seriously outdone themselves. Gotta love a raid that takes place in an urban setting. The atmosphere down in the subway station was also positively chilling with the survivors trapped on the platforms. Check out the details in this place. And they totally nailed Times Square. Just take the giant tentacled monster out of the equation and you are practically right there.

subway

I missed my stop…

train

A “real” tank:

tanksSome group shots featuring Ochoclivis, Dortmunder, Dex-y, Solaris, Thermic, Chucho:

parking

Hey, we’re on the news!

camera

Holy crap, an explosion of tentacles! I’m blaming Maric for this:

what did you do

On the ground level with the big baddie. Um, yeah, we can totally do this! But Imma letting you go first.

go get him

Fun times!

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The Secret World: Krampusnacht And End Of Days

January 2, 2014
Lighting Hel up for the holidays.

Lighting Hel up for the holidays.

Happy new year, from your friendly neighborhood MMOGC! Hope everyone’s holiday season was filled with much love and joy and gaming.

The last few weeks have been conspicuously devoid of posts about The Secret World Mondays, though I have indeed kept playing even through the craziness of the holidays. In fact, out of all the MMOs that had their Christmas events, I probably spent the most time doing TSW’s, even though I did dabble some in Guild Wars 2 and their Tixx’s Infinirarium dungeon.

Heh, now that’s some insane juxtaposition right there: creepy Krampusnacht of the former versus the whimical Wintersday of the latter. True to form, Funcom puts a horror twist on everything, even for Christmas.

krampus mask

And nothing says “horror” quite like an ugly holiday sweater from your great aunt Agnes.

As a bonus, the End of Days came back as well, which made me very happy because I was out of town when they had that event last year and I thought it was a one-time thing that I’d missed forever.

xibalba

Sigh…this would have been such a cool screenshot if I hadn’t ruined it by wearing my granny panties.

xibalba2

And this screenshot says so much about us as a guild.

Anyway, it all wrapped up today and my friend TenTentacles’ round-up post inspired me to do one of my own. And like TenTen, I thought it was great, but also that it’s high time Funcom comes up with something other than, in his words, the whole “Big Bad Monster Tromping Around the World thing”. It’s a lot of fun, but he’s right in that it’s also getting a little old. Or heck, maybe I’m just feeling bitter because I must have participated in more than two dozen fights of Super Hel and never got my horns. Seriously, everything else dropped for me BUT the damn crown.

behind me

“That two-faced mother…er, she’s standing right behind me, isn’t she?”

On the bright side, I still maintain that these types of events bring out the best of the TSW community. I wouldn’t even have gotten to battle the big two-faced Norse goddess if not for the efforts of the different cabals and the numerous other volunteers pooling up their resources to chain summon her for the rest of us who need the achievement or need her drops. Everyone is always so eager to help others in this game, and I hope that aspect never goes away!

hel train

People all over The Secret World, join hands! Start a Hel train, Hel train!

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TSW Monday: The Night In Pictures

November 19, 2013

Last night’s session of The Secret World Monday was another mixed-bag for the Knights of Mercy. For the second week in a row, we had a large showing and was able to put together two groups for some scenario running and Aureus/Oreo farming. One twist, though — we thought we might be able to slip into a harder version of a solo scenario for some extra rewards. Unfortunately, our attempts to entire a Nightmare solo scenario with a group of 5 were ultimately cockblocked, to say nothing of our plans of entering a scenario with a raid…which didn’t work either, obviously! But hey, nothing ventured nothing gained, right?

TSW7

If nothing else, it was an interesting experiment. That, my friends, is a picture of the simulation leaving half our raid behind. The suckers in our group were thus transported to a Elite Group scenario, of which we promptly got the hell out.

TSW6

Please disregard the dead vampire. And awkward horse is awkward.

We are ever so eager to be in a raid group, aren’t we? And with the numbers that are consistently showing up for Secret Mondays, we definitely have enough to fill a full group. But even if we wanted to enter a raid dungeon for shits and giggles we wouldn’t be able to, not until we have everyone past the Gatekeeper. And as such, we will continue to run Elites until we do.

TSW5

Which explains how we found ourselves in The Facility last night. Honestly, I remembered this dungeon as being a lot more fun. And it really wasn’t so bad, until like the dozenth time we were handed our butts by the computer core boss. Quite possibly the worst boss in the entire game, because so much is dependent on luck and being quick enough on your feet to not get balled or lasered. I still hate The Facility less than The Slaughterhouse though, by a wide margin.TSW2

But as ever, persistence pays off. The Facility was conquered in the late hours, and a couple more guildies are closer to completing their achievement. Now time to goof off…

TSW1

I think we earned it.

And the other highlight of the night: I completed another deck, the Templar Magus. Two more decks to go and I can start working on the Panoptic Core. It’s always been slow going for me, playing TSW only once or twice a week, and it’s going to be even slower now with the new augmentation system added to eat up my AP. But on the bright side, there will always be something for me to do.

TSW4

Showing off my new Magus outfit, as Sctrz looks on in awed admiration!

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TSW: Venice Is Going Down…And So Are We

November 8, 2013
venetian agenda

Venice is sinking…but we’ll all party like it’s 1999.

The Secret World Issue #8: The Venetian Agenda is live! Last night, a few of us logged in to help JayeDub get his rocket launcher in the Venetian Missile Crisis quest (it was a night for all sorts of Venetian-related shenanigans, it seems) so we also decided to check out the new content while we were at it. Hey, when in Venice…

The first thing we tried were the new scenarios. I’m sure much of this is due to growing pains, this being just-released content and all, but we were certainly presented a challenge.

simulation

Beaming up…

For our maiden voyage, we chose to do the hotel, and after getting our asses handed to us in group mode, we decided to aim lower and clear it on an easier setting first. It proved much more doable, and now at least I’m aware of what to expect. I also know what I’ll be doing if ever I’m in need of AP. Doing this one scenario with my time accelerator active, I finished off the night much closer to completing my next deck.

survivors

Protecting the useless cowering survivors.

To wrap things up, we did a few more runs of Nightmare Mode Cat God…because with the Halloween events coming to a close this weekend, there aren’t too many more chances left if you still need a weapon drop!

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Star Trek Online: Sphere Of Influence And Fun With Worf

November 4, 2013

world

My playtime in Star Trek Online had tapered off somewhat at the end of the summer’s Risa event. After all, I’d done my part and earned my Risian corvette, and the only thing left to do was to fly happily into the (figurative) sunset as the captain of the classiest ride in space.

gateway

Another event brought me back this weekend, though, and the temptation of another free ship had absolutely nothing to do with it. And if you believed that, I have a very nice bridge to sell you. And not the starship kind either. But still, last week did see the launch of the latest Feature Episode “Sphere of Influence”, and all characters from every faction level 10 or higher can hail D’Tan and get a mission to travel to New Romulus where you’ll serve as a representative during the reactivation of an Iconian Gateway.

worf

Sounds awesome. And all right, fine, even though I was never the biggest The Next Generation fan, I have to say the prospect of working side by side with Worf (whom the game got Michael Dorn back to voice) is pretty amazing too.

console

I played through the mission this weekend, and it was a lot of fun, and, as you can see from the screenshots, visually stunning. I took my main T’Androma on this mission and in the process got Worf all shot up, but hopefully I didn’t get him too annoyed with me. The Obelisk Carrier you get to fly at the end in the huge space battle is also a blast!

obelisk battle

And of course, if you complete the mission before December 5, you’ll also score yourself an Obelisk Carrier of your own. Surely, I did mention the free ship?

Obelisk

It has the benefit of a pretty wicked looking bridge too. Disturbing undertones of Prometheus notwithstanding.

obelisk bridge

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TSW Monday: Trials In Trick Or Treating

October 29, 2013
group shot

Thank you to everyone who came out for the fun last night.

As an MMO gamer, I love October because that’s when all the games roll out their Halloween events, but I gotta say, no one does it better than Funcom and The Secret World.

Since every day is spooky-day in TSW, when Halloween does come around, it’s like their Christmas. It seems no one wants to miss the game’s biggest event of the year, as evidenced by our guild turn-out last night. We could have filled a full raid and then some with everyone who showed up to check out the content.

Seems legit.

Seems legit.

There was the old favorite, good old Mr. Cat God, who makes his return with a Nightmare version to boot. This investigative mission line remains one of my all time favorite Halloween quests in any MMO, and it was a pleasure to be able to do it again this year. Funcom really pulled out the big guns for TSW’s favorite holiday.

Cat god fight

Finally got a good shot of the Cat God fight this year, which compared to last year’s was not as laggy and I wasn’t so panicky.

Since the Halloween update went live last Friday, we’ve been heading back in there again and again to try for purple-quality loot, even though so far he has dropped Amethyst Mousers more than anything else. I can’t complain about snagging a new pet though!

Amethyst Mouser

Purple kitty!

And then there’s the new. This year, the devs have added the “Stories of Solomon Island” chain, which takes you all over the New England zones to hunt down side quests and in the process learn more about the NPCs in the area. That is what we did as a group for Secret Monday, because we are conveniently able to do it all in a raid. It was actually quite fun returning to the earlier parts of the game.

Akab

But I still got mauled by Ak’abs.

This ultimately led us to the elusive, creepy, and sometimes buggy “Super Jack”, the big bad boss of this Halloween event. He’s quite the nasty beast, requiring what feels like most of the server to take him down, and that is how we ended our Secret Monday session. With a bunch of new clothing reward additions to my closet, several new achievements to my name and not to mention being a whole lot of AP richer, what a way to wrap out the night!

Super Jack

Carving Super Jack.

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TSW Monday: Our Worst Nightmare

October 8, 2013
headstand

Our group members performing synchronized headstands for a very complicated and top-secret ritual.

At long last, the Knights of Mercy attempt Nightmare modes in The Secret World! Um, can it really be our worst if it’s our first? Wait, don’t answer that. One of my guildies says he’s had worse nights in Elites, but I don’t know; personally, I can’t remember having so much trouble a dungeon since the early days of this game when were were all in crappy gear and none of had any idea what was going on.

But first, it was pleasure before punishment. A group of us went back to the Savage Coast lair after receiving a tip how to do the final mission there, The Cover-up. Thank you for our commenter who showed us the way! I wish I had known setting off all the bombs at once then running like hell out of there was going to work, I would have tried that sooner! This called for a victory dance:

Victory dance

Judging from our dances, all of us are so behind on the times.

While we were in the area, we also called forth the three lair bosses and proceeded to beat the crap out of them for gear and achievements. Might as well put all those blueprint pieces that have been clogging up our inventory and bank spaces to good use.

lair boss

A screenshot I borrowed from Maric, as usual taking pictures instead of DPSing ;-)

And finally, the moment I was waiting for, five brave souls who were keyed for Nightmares (including yours truly) decided the time was nigh. As a group, we chose to attempt Polaris first, since it’s the earliest instance in the game and logic says to start there with Nightmares too. But logic, schmogic. Even then, it was major ouchies.

Granted, we did better than expected, seeing as I never thought we’d make it past the first boss. As it turned out, we did. We also blew through the second boss (our only one-shot of the evening) but as a very wise man once said, “Don’t get cocky.” We hit a snag on the third boss, henceforth known as “Mr. Crabs” because he also sure lives up to his name. He wiped the floor with us like 20 times (it was probably less, but it certainly felt like it) until we finally got him down, and even then we just barely squeaked by.

boss 4

And what do you know, it IS over when the fat lady sings.

The fourth boss went down after that, but at this point we were all tired and none of us were up for tackling the container boss. We still occasionally wipe on him in Elite mode, I can only imagine the pain he’ll bring on Nightmare.

So our first Nightmare was in some ways a success, but in others also a reminder that we’re back to starting from scratch. For the most part, the encounters aren’t too different, with the exception of a couple added mechanics that are absolutely UNFORGIVING unless you learn to take care of it, i.e. with interrupts or cleanses. So much was practicing on getting the rhythm down, and the good news is we’re learning.

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