Posts Tagged ‘Social’

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The Secret World: The Belated Halloween Event

November 4, 2014

The Secret World Halloween update that was supposed to have gone live on October 20 didn’t happen. It didn’t happen the week after either. It finally dropped, the day before Halloween or thereabouts, and I didn’t get the chance to check it out until last night’s session of TSW Monday, along with Tententacles, Syp and Winin, who has recently come back to the game and is checking out the Meowling cat quest from previous years.

The new quest for this year is The Broadcast, given to us by NPC Dave Screed the conspiracy theorist and weird magazine editor in NYC. Needless to say I won’t be revealing any specific/spoilerific details here, but there will be images galore to tease the content. It’s a pretty fun one, and if you like “haunted house” themes in games, you should definitely play the mission for yourself to see what the folks at Funcom have come up with. It’s pretty spooky!

sepia

The good old “ghostly figure in an old sepia photograph” effect.

eyes

Eek! The eyes, they’re everywhere!

around the corner

Who is that figure standing there just around the corner?

mission boss fight

The mission boss fight.

thriller

Post-quest celebration: getting our Thriller on!

Though, Chucho’s (center) outfit might possibly be the scariest thing I saw last night.

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Secret Mondays: We’re Back In Business

September 23, 2014

The Secret World is back with new content, having released a new pack of Side Stories in their latest patch. I had to delay my return to the game for a week because I was out of town, but now I’m back and together with my usual Secret Monday crew consisting of Syp, Tententacles and my husband, we rocked more quests in Tokyo.

Side Stories: The Last Pagan includes six new missions, and seeing as big updates from Funcom seem to be so few and far between, once again stretching out the content by doing one quest per week feels like a pretty good idea.

Ricky Pagan

For our first mission, our party hit up new NPC Ricky Pagan in all his pompadour glory, and sought to reunite his lost gang by using THE ALL MIGHTY POWER OF ROCK! Oooh yeeeaaaah…

boombox

Like any mission, The Pagan had your fair share of fighting and kicking ass, but as you can see, much of it was also spent rollicking and jamming out to my swanky boombox. I ask you, what other game lets you do that…as part of the mechanics?! Oh look, my teammates are in combat and getting killed, but eh, let me just finish this song, okay?

people fighting

The mission even ends with a dance party…with ghosts. If this first quest is any indication, looks like we’ll be in for some wild, whacky fun for the rest of this mission pack.

dancing quest

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TSW: Love And Origami

July 16, 2014

Heart

So, updates for The Secret World, which is pretty much the only MMO I’ve been playing these days. It’s been a pretty hectic summer, and gaming time is at a premium! Regular Secret Mondays are still going on, even though thanks to a severe thunderstorm earlier this week my power went out and we had to reschedule TSW night for Tuesday. Hence, this post.

Oh man, I was so excited. In this newest “Side Stories” content update is an investigation quest involving origami. Naturally, I broke out all my origami paper in preparation. But really, I’m horrible at origami. My husband’s actually the origami nerd in the family, which is why we have all these books and packs of pretty paper just sitting around.

If you’ve read my fellow Secret Monday-er Syp’s post, you’ll see that questgiver Gozen’s reasons for sending us on this wild origami goose chase around filth-infested Tokyo are pretty questionable. But hey, chalk it up to her being sentimental and a romantic.

My husband and I along with our TSW regulars Syp and Tententacles went around solving these origami riddles, while Ocho — who had already done this quest — oversaw us all, prepared to jump in to save us if we happened to get stuck. Luckily, that wasn’t necessary. We completed the quest without any major snags, though it was mainly due to sheer dumb luck more than anything.

I gotta admit, the quest was a bit anti-climatic. And we didn’t get to do as much origami as I was led to believe. I think the quest technically calls for it, making you recreate the writing on the paper from the game and folding it into figure it required to read the full message. But if you ask me, doing so would be making it ten times more complicated and less efficient for yourself. What we mostly ended up doing was punching the Kanji characters into Google translate, pulling out keywords and running with it. Hey, whatever works.

I was with Syp on this though — there was no way I was going to end the night without doing origami, dammit! Secret Monday momentarily became Arts & Crafts Monday as we took to the in-game origami book with all the instructions for making various origami figures.

Behold, my sad attempts. My butterfly wings ended up a bit lopsided, and there’s a gaping rip at the bottom of my tulip (artfully hidden in the photo). Well, at least my kid will take great delight in playing with them while destroying them in the process.

origami

 

 

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The Secret World: Teamwork

April 29, 2014
Thinking caps ON!

Thinking caps ON!

I know I haven’t written an update for The Secret World in a while, and part of that’s because I’ve been spending so much time playing The Elder Scrolls Online, and another part of it is that truthfully, nothing much is happening in TSW right now. Earlier this month a mission pack of four investigation quests was released and so the dedicated TSW Monday Night crew decided to stretch that content out as far as we can by doing one each week. Hopefully that will get us close to Tokyo.

Seriously, if the Tokyo update doesn’t drop soon, I’m going to go insane. Because by now I think everyone’s a bit sick of Flappy.

Stop teasing us, Funcom.

Stop teasing us, Funcom.

The investigation missions themselves, though, are EXCELLENT. TSW may have its fair share of your usual kill quests or fetch quests, but its crowning glory are these investigation quests. They must take quite a bit of effort on Funcom’s part to create, but they’re absolutely worth it. After almost two years out, the writing and ingenuity of some of these missions still surprise me on a regular basis.

The mission pack Sidestories: Further Analysis includes the quests Immersion, The Animate Clay, The Abandoned and Trials of the Dragon. So far we’ve done the first three and half of the last one before it glitched. Everything’s better when you’re part of a team! Except when you’re in an investigation mission that bugs out when there are multiple people involved, that is…

Friends also don't let friends get killed by padurii!

Friends also don’t let friends get killed by padurii!

My guildie Tententacles has written written some great walkthrough guides so be sure to check them out! Some of the minor bugs notwithstanding, doing them in a group really is a great experience if you can pull it off. Putting your heads together for some of these puzzles, not to mention splitting up responsibilities and pooling your resources to figure stuff out truly is a lot more fun working as a team.

 

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ESO: Happy Launch Day

April 4, 2014

launch

While those who preordered have been playing in headstart, today is the official launch day of Elder Scrolls Online for PC. If you’re already in the game, I hope you’ve been enjoying the experience as much as I have.

Despite some server down times which is to be expected, the game has nevertheless been always up during prime time evenings and nights which is when I usually game. I wouldn’t say launch has been perfect; there were a couple instances of major quests bugging out, but thus far ESO has been one of the smoothest launches I’ve personally experienced. Maybe it’s because it’s high time we’ve had another major MMO launch again, or the fact I refrained from going anywhere near beta in the weeks leading up to the release date, but starting out in ESO these past few days felt fresh, exciting, and even more fun than I anticipated.

I’ve rolled a Dragonknight, because for all the flexibility in the classes available in game, I always have a soft spot for the warrior archetype. Imperial race, Daggerfall faction. Perhaps not surprisingly, I’ve tentatively decided on a tanky-type route when it comes to leveling and allotting my points. At this time, House Stalwart the new guild I’ve joined is almost 90 members strong and it’s been kickin’ every night!

dragonknight

Things I’ve been enjoying so far: questing and exploring — now that the game is live, I’m taking my time to poke around in every nook and cranny, loot every crate or barrel, talk to every NPC. Barging into people’s houses and stealing all their crap has always been one of my favorite things to do in Elder Scrolls games (oh god, you should have seen the way I hoarded in Skyrim) and I won’t even go into how often I get distracted in my adventuring by a lone trunk or urn sitting by the side of the road that I just have to stop and check out. Even if all it holds is thin broth, pathetic drippings or a bunch of stupid grapes.

And another thing I love: CRAFTING! Who would have thought? ME! The person who has always thought crafting in games was a pain in the ass, who always leaves it until level cap because before that it’s just a hindrance to questing and progressing. I don’t know why, but there’s just something about the crafting in ESO that appeals to me. It’s so layered and complex, but not so challenging either that I couldn’t be bothered to gather materials and actually try my hand at all the professions.

I love that expression...

I love that expression…

So, those are my opening thoughts. If you’re playing, how have you been feeling about it so far? I hope to get more time into the game later this month; because of my lack of time and my dawdling, I haven’t gotten very far yet. Currently my Dragonknight is at level 8 but I’m hoping to share more of my experiences as I progress further into the game and see more of its world.

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TSW Screenshots: New York, New York

February 18, 2014

You’ll have to pardon the wall of pictures, but after fighting Flappy last night our Monday Secret World group decided to jump into the New York raid just for the hell of it. Of course, we were only seven people and knew we had no chance of success, but none of us are against simply poking around and exploring the place.

And I did my exploring, all right…I explored the inner workings of the Inutterable Monster’s gullet. But this may have just become my absolute favorite screenshots of all time:

raid

Anyway, the whole “fight” with him really just involved us running up to him and snapping as many pictures as possible before he roflstomped us.

But still. Funcom has seriously outdone themselves. Gotta love a raid that takes place in an urban setting. The atmosphere down in the subway station was also positively chilling with the survivors trapped on the platforms. Check out the details in this place. And they totally nailed Times Square. Just take the giant tentacled monster out of the equation and you are practically right there.

subway

I missed my stop…

train

A “real” tank:

tanksSome group shots featuring Ochoclivis, Dortmunder, Dex-y, Solaris, Thermic, Chucho:

parking

Hey, we’re on the news!

camera

Holy crap, an explosion of tentacles! I’m blaming Maric for this:

what did you do

On the ground level with the big baddie. Um, yeah, we can totally do this! But Imma letting you go first.

go get him

Fun times!

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TSW: Upstairs! Lobby! Out Back!

February 4, 2014

a little help

My thanks to TenTentacles for the lovely screenshot above, because I was honestly too busy running around the castle like a headless chicken to remember to take any.

A recent update to The Secret World brought some changes to scenarios, and we decided to take a break from Nightmares this week to try them out. When you’re focused on progression, sometimes you can forget there are other great group activities in the game other than dungeons, and once in a while it’s just good to do something more relaxing. Plus, everyone can do with more oreos. I’d like to work on getting the Council of Venice outfit too, since my tank set is currently all purple’d out.

Well anyway, “relaxing” is a relative term. Still, I had a blast. Nothing gets the heart racing like seeing four or five orange lights flash up in your mini map, and then it’s everyone calling out where they’re going to hold the line. “Upstairs!” “At the mausoleum!” “Watch the golem!” “Oops, I’m dead!” But still, we persevered and dominated. Not a surprise, as it’s not even so much our gear, it’s that we’ve come a long since the first day Scenarios launched when no one had a freakin’ clue what we were doing.

The other big news this week that had us all atwitter is the impending arrival of the next and final stage of The Whispering Tides event. Flappy, you’re going down. We’re one step closer to Tokyo!

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