Archive for April 10th, 2010


Hyborian Survival Guide – Part II

April 10, 2010

Continued from Part I, more lessons learned from journeying through the treacherous lands of Age of Conan.

5. Aquilonian prostitutes play dirty…in every sense of the word.

“Oh, I’m sick!” she moans from her street corner. “Look at me, I have chills and I can barely stand! Please, get me the cure and I’ll make it worth your while.” Okay, since she’s offering good coin and all, and me being the kind-hearted adventurer I am, I decide to help her out. But after I go through hell to get her what she wants, she ends up stiffing me on the payment. “Maybe I can repay you in…other ways,” she says, relentlessly trying to ply her trade on me. I’m like, “Um, you’re kidding, right? I mean, no offense, but I can see the open sores around your mouth and stuff.” Of course I turned her down…but I still ended up with a nasty pox somehow. How did she do that?! On second thought, it might not have been her fault.  It’s possible I could have contracted something from my romp through the leper colony graveyard. Seriously, I can’t keep my activities straight anymore.

6. It’s a trap!

Granted, not everyone is going to be as dumb as me when it comes to this. After all, as you can see from the above screenshot, rolling over this item brings up a tool tip that clearly reads “ALARM HORN”! Why did I click it anyway, you ask? Well, simply because a gear appeared when I put my cursor over it. This indicates that it’s usable somehow. And come on, I mean, if you can click it, surely it means it’s gotta be useful in some way, right? Wrong! Upon activation of said alarm horn, a dozen enemies appeared out of nowhere and bludgeoned me senseless, laughing at the stupid girl who infiltrated their base just to alert everyone to her presence. Okay, I totally deserved it. Should have seen that one coming a mile away. Lesson learned — not everything that’s clickable should be clicked.

7. You CAN’T run and you CAN’T hide.

I learned that running away from an enemy in this game won’t necessarily get them to stop attacking you. Sometimes it works, sometimes it doesn’t. Ranged attackers especially know how to hold a grudge, and I swear they will hunt you to the ends of the earth and won’t stop until one of you is dead. While traveling from one quest hub to another, I accidentally aggroed several bowmen and just kept on going because I didn’t feel like dealing with any of them. They stuck on me like white on rice, and like a fool I played chicken with them, running and refusing to yield out of pure defiance. They ended up chasing me halfway across the zone, over mountains and through rivers before sniping me dead anyway.