Archive for June 9th, 2010


Still A Year Out…

June 9, 2010

…And selling swag already. Oh dear, the marketing blitz is upon us.

I have to admit it’s a pretty nice statue (of the bounty hunter from the trailer whose name has been revealed to be Shae Vizla), but 80 bucks? Really?

Well, on the bright side, at least it’s not a RMT for a bunch of intangible pixels in a game. I’m still going to have to pass though…on the statue, the shirts, the bag, everything. The price is one thing, but there’s also a limit to my geekiness. Interested individuals can use a special coupon code for a discount however, courtesy of the Star Wars: The Old Republic community website.

Speaking of the website, the front page now also now features a new countdown clock, in preparation for “multiple worldwide reveals” at E3 2010. At the risk of sounding like a complete fangirl, I don’t think I’m looking forward to anything as much as stuff from Bioware about this game. Apparently, there will be a new cinematic trailer. Maybe we’ll finally get to see something where the Republic isn’t getting their asses handed to them this time.


Rise Of The Godslayer Soundtrack

June 9, 2010

June 13th update: Info is now out on soundtrack package, go here.

Well, it seems that the day I was eagerly awaiting has already come and passed.

I just found out that the beautifully composed soundtrack for Age of Conan: Rise of the Godslayer was actually released earlier last week…at least on iTunes anyway. As an iPod user who generally prefers to buy music in digital format (I can’t remember the last time I bought a CD) and who already has the program installed, this isn’t a problem for me. Those wondering when a hard copy of the album will be made available for sale, however, will have to wait a while longer. I can’t find information about that on Amazon or any other website.

This strikes me as a little odd. You’d think there’s a market here, given the popularity of the music from the original game. I mean, I know people who don’t even play AoC but have gotten the soundtrack because they love what they’ve heard from Hyborian Adventures. The music from RotGs is different given the Asian theme of the expansion, but it’s no less spectacular or impressive. I thought for sure Funcom would be publicizing the the release of the soundtrack, or at least, you know, marketing it just a little bit. I can only assume that the CD version won’t be too far behind.

Oh, according to the press releases, the soundtrack should also include a key that will unlock a special in-game item, a bone flute. My guess is that it’s going to be purely cosmetic, but I don’t care, I wants me a flute-o’-bone! Unfortunately, can’t find further info on that either, from Funcom or iTunes.

Anyway, cycling through the previews for the RotGs tracks on iTunes, I can’t help but wonder if Knut Avenstroup Haugen ever drew inspiration from Asian soap operas when composing the score to this expansion. Some of these songs are strangely reminiscent of the main themes in those Tang Dynasty period dramas my mother and cousins used to love to watch. The shows themselves were god-awful and corny, but the music was always nice to listen to (and there’s something especially enchanting about the sound of an erhu).

My favorite track from the RotGs soundtrack is definitely Villages of Khitai, and I wish I could share it here but I can’t find it anywhere online. As I recall, however, you can actually hear it in the background in this video presentation by Game Director Craig Morrison at GDC10. With all due respect to the very talented Mr. Morrison, I can remember watching this wishing he would stop talking for just a second so I could listen to the damn song.