A Tale Of Three BiographiesOctober 22, 2010
Based on opinions I’ve seen around the community, I gather most gamers care about having a story and lore elements behind the MMOs they play. So I have to wonder why it is that so many people on the Star Wars: The Old Republic forums will turn up their noses in scorn when it comes to updates like Biographies.
I know it’s not much, and I don’t deny that I would rather see updates related more to the MMO side of things, but why can’t we take reveals like these at face value and appreciate them for the information they do bring? Like the fact that things like biographies, timelines, and inhabitant pages, etc. are important resources that contribute in making our game worlds richer, fuller places to be? I for one think that’s a good thing. And furthermore, it’s Bioware and Star Wars, the former a company known for their story-driven games and the latter a franchise based in an extensive yet finely detailed universe rife with lore. These kinds of updates sort of come with the territory.
Maybe it’s just me. Personally, I believe all knowledge is worth having and yes, I’m one of those people who read every single codex entry in the Mass Effect games and Dragon Age: Origins.
Today’s update includes three new biographies, one for each allegiance:
- Keeper: Director of Operations for the Imperial Intelligence sounds like your typical sinister spymaster. I can’t remember for sure, but I think he may have been in the book Star Wars: The Old Republic – Fatal Alliance.
- Bouris Ulgo: Oh, sweet, a mad king. Some speculate a relationship to Trask Ulgo because several forumites have deciphered a bit of the Aurabesh on his page to read “For Trask”.
- Diab Duin: I’m a big fan of Sullustans! And if he’s the diplomat or representative for an important resource planet, is there a chance that that planet could one day be in the game?
If anything, I wish we could have gotten more information in these biographies. It’s nice reading about these NPCs who will have important roles in the game and all, but without context, it’s hard to feel anything beyond that. Will we personally encounter them in the game, and if we do, are they quest givers, rep leaders, etc. or what? Now that I know their facts and background, I want to know why my player character should care.
Today’s update also included a Fan Friday with a Developer Corner covering concept art creation, but I’m sorry, the greatest thing about that whole article has gotta be these new Ithorian smilies!