*Ahem* Pardon me while I go and have a nerdgasm — OH YES YES YES YESSSSSS THAT’S IT RIGHT THERE!!!
Okay, now that that’s out of my system, if I even have any readers left, I solemnly swear to never ever do that again. But as you know, this week’s Star Wars: The Old Republic Friday update is the one I’ve been waiting for — not-so-patiently, I might add — for more than half a year now ever since Bioware started rolling out the class videos and profiles. In fact, I’ve actually been geeking out since early yesterday afternoon, as that was when IGN first released their exclusive coverage on the Bounty Hunter video and interview.
Yes, the Bounty Hunter. My class of choice, the one I’ve set my sights on for my main character ever since it was announced, has finally gotten its update.
I love how each class trailer so far has featured a “hook” or a main theme to build the video around. For the Trooper, it’s honor and duty. For the Smuggler, he’s like “I’m-the-man-who-can-get-the-job-done”. For the Imperial Agent, it’s all about the suave.
For the Bounty Hunter, your only concern is the DEATH MARK. *Cue thriller-suspense music*
Gotta love picking out the little details in the video, stuff like delivering your bounty frozen in a block of carbonite. As usual, Darth Hater has picked out a lot of other interesting things in their dissection, which is definitely worth checking out. You can bet I’m looking forward to playing with all those abilities!
On designing specific missions for the Bounty Hunter class, Writing Director Daniel Erickson had this to say in the IGN interview:
The Bounty Hunter is his own man and always needs space to stretch out, so as much as possible missions take you into situations you won’t see with other classes. Conflicts with authority figures on both sides, stand offs with other individualists, and, of course, the epic chase are all important parts of designing a Bounty Hunter story.
I have to say, I think that’s what drew me to the class in the first place. Most of the other classes seem to be beholden to one authority or another. The Trooper serves the Republic. The Imperial Agent serves the Empire. The Jedi serve their Order. And so forth. I love how even the NPCs will apparently react most differently to the Bounty Hunters and Smugglers (the latter, of course, being the other class in the game seen as more of an “outsider”).
And well, there’s also my crush on Boba Fett…that is, before George Lucas went and destroyed all his delicious mystery.
Anyway, yes, you can probably roleplay a rogue Trooper or Agent or a “grey” Jedi, but the Bounty Hunter doesn’t need any excuse not to serve anyone. It’s just as he says in the video, “The only law in the galaxy, is the one a man makes for himself.” In fact, I think IGN even picks up on that, if their question about Bioware’s decision to ally Bounty Hunters with the Dark Side is any indication. Given the nefarious roles which many Bounty Hunters have played in the Star Wars expanded universe, I think it was the right choice. The only choice, perhaps.
Doesn’t mean I’m necessarily going down the dark path. Most likely I’ll be playing the class following my own moral compass. Who knows, maybe I’ll only hunt the bad guys. I may work for the Sith, but I’m a Bounty Hunter, I can make those kinds of decisions without clearing it with them first.
On inspiration for the Bounty Hunter class, Erickson states:
Before originally planning the first chapter of the Bounty Hunter I read every Bounty Hunter comic and book I could get my hands on. Dengar is a particular favorite both for his complicated friendship with Boba Fett and his gritty, old cowboy attitude towards life.
I see a lot of potential for this class. There have been so many Bounty Hunters featured in years and years of Star Wars history. From Calo Nord to Aurra Sing, from Bossk to Cad Bane, from Boushh to IG-88. Lots of big names to work with and ideas to draw from, so hopefully they’re not relying so heavily on Boba Fett for inspiration the same way the Smuggler class appears to be stuck on Han Solo. Erickson’s mention of Dengar and “a very diverse group of companions” available to the Bounty Hunter are good signs of things to come.
The Bounty Hunter’s role for the Empire is similar to that of the Trooper on the Republic side. One could say that they are arch enemies. Within the class, the roles are divided as follows : the Mercenary advanced class can take the role of ranged damage dealer or healer [and] the Powertech advanced class can take the role of close range damage dealer or tank. The skill trees for these advanced classes offer various ways of sub-specializing these roles (e.g. burst vs. sustained kind of damage dealing roles, etc.)
I do prefer playing classes with multiple utilities, so I’m glad the Bounty Hunter has Advanced Class options to either go tanking or healing, in addition to dealing damage.
And I suppose if we’re looking at roles and abilities, the class does have clear parallels to the Republic’s Trooper. Lorewise, however, I’ve always personally thought of the Smuggler as the Bounty Hunter’s natural “mirror”. As already mentioned above, they’re both seen as the outsiders compared to the other classes. Erickson’s words about looking at classic Westerns for tone and texture as well as his quote about Dengar’s “gritty, old cowboy attitude” underscores the similarities to the Smuggler for me even more.
The Powertech specialization on the other hand has the more “traditional” armored look, and this is probably the AC I’ll end up going with since I love playing with gadgets and I want to tank.
The Bounty Hunter also features an update to the Rattataki entry in the Holonet under Humanoids. They’re an interesting species, but not my thing, I’m afraid. They just creep me out. That, and I’m shallow and prefer having hair. Or hey, better yet, how about a pair of long beautiful lekku?
As well, a companion for the Bounty Hunter has been revealed. Meet Mako, the “Cyber Orphan”. I have to say, I’d expected another hard-boiled, tough-as-nails description for her, and I was relieved that I was wrong. After all, we already have two crazy chicks and that’s plenty enough for now! Mako seems down-to-earth to me. And everyone loves a geek girl.
And last but not least, it’s not a real update unless it’s also got a ship reveal. Bounty Hunters will be flying around in a Kuat Drive Yards D5-Mantis Patrol Craft. Seriously, where do they come up with these names? KDY and its subsidiary Kuat Systems Engineering, however, was also the manufacturer responsible for the beloved spacecraft of Boba Fett, the original Slave I. Its influences can clearly be seen weaved into the D5-Mantis. Not the most luxurious-looking ship (seriously, that bed in the video looks like I’ll need a tetanus shot after sleeping in it), but it can fight and that’s all that matters.
Still, I would have appreciated a little more description. Like, what kind of cargo space am I looking at? Where can I pack and load my frozen carbonite prisoners for safe transport? Come on, it’s not like I can insure that crap!
Anyway, as Jaramukhti (I so wish he had a blog for me to link! Really!) pointed out from a quote from a dev, this update was probably intended to have been last week’s reveal, following the pattern of releases. Hence this week, we get something like an update-and-a-half. Which turns out to be more information and details on SWTOR at PAX East.
I can’t believe it’s next week. Seriously, the time has just flown by. At BioWare’s Booth 912, they will be providing hands-on gameplay experience for the Republic Flashpoint Taral V and the starting origin worlds. I’m not sure if I want to try for the opportunity. Strange, but in being so emotionally invested in SWTOR, it has also become one of those games I don’t want to get so intimately involved with before release. That, and I can’t promise my hands won’t be shaking so hard from excitement and delirium. I will, however, probably do my darndest to attend any presentations and Live Q&As.