Inner PeaceJune 15, 2011
Scopique writes a good blog. I very much enjoy his “Gamer Psychology” posts — not only for the insight and humor, but also for the fact his thoughts often mirror mine and he conveys them much more eloquently and concisely than I could ever manage. Two posts of his have inspired me to write this today, accompanied by a stark realization that hit me recently: For a group whose main hobby centers around a form of fun and entertainment, we gamers can be a rather cantankerous bunch.
Sure, sometimes mistakes get made and we need to hold those responsible accountable. It’s also okay to get angry or upset when things don’t go our way. But as with most things in life, happiness is beyond anyone’s control but your own. If anything, “Zen of Gaming” and “Why Do We Bitch” made me see that much of our dissatisfaction with gaming and the industry is inflicted upon ourselves, by ourselves. Knowing what you want is a start. Sometimes what it takes is also a different way of thinking, or a shift in attitude, because blaming others for one’s own bad behavior never gets a person very far.
Granted, I have a dark side (who doesn’t?) but in his latter post, Scopique has already hit upon many of the methods in my mental arsenal to stay happy and positive-thinking. But three more semi-random thoughts born out of this:
- Consistency – “The more time goes on the less excited I get, even though I was so hyped about it a couple months back.” Sound familiar? If I shed a tear for every time I saw a quote like that in the gaming forum community, we’d all be drowned by now. Did being excited and staying excited go out of style while I wasn’t looking? I realize anticipation can quickly turn to frustration, but you shouldn’t let waiting make you become bitter. Don’t know about you, but feeling “disappointed” or “disillusioned” before the whole thing even has the chance to get off the ground is a damn shame, don’t you think?
- Sense of Entitlement – Get rid of it, or it will eat you up. The world doesn’t revolve around any one person or his or her desires, and nothing will make everyone happy. Game devs need to make money and put food on the table for their families too, so sometimes it’s better to recognize you are not their target audience and move on. Stay realistic — the “perfect” MMO does not exist, not for anyone, so if you are going to play something, might as well start enjoying it for what it is instead of agonizing over what it’s not.
- Play and let play – Don’t like something? You can always ignore it, but don’t try to ruin the experience for others. Those features you find yourself agonizing over might actually be something thousands of others are grateful for. Like I’ve said in the past, criticize the game, not the gamer. There’s more to a person beyond their interests and hobbies — insulting other gamers or thinking less of them for their game-of-choice or play style is immature, not to mention kind of dickwad-y.