Archive for September 12th, 2011

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Asura: Cute But Definitely Not Stupid

September 12, 2011

Like many others keeping up with news on the AAA MMOs currently in development, I’ve had my eye on Guild Wars 2, and I’m so excited that it’s finally Asura week!

While I follow all the gaming news websites and relevant Twitter accounts, I also rely heavily on Hunter’s Insight blog to make sure I won’t miss a single thing on GW2. In fact, for as long as he’s used it, it was actually his blog banner that first sparked my interest in this peculiar race of floppy-eared, diminutive geniuses:

I can’t help it; I have a weakness for anything that adorable. And yes, I do realize I shouldn’t say that too loud, lest I want my throat crushed by a golem.

That’s why I really enjoyed reading today’s dev post by Matt Barrett on Asura design, though admittedly I find any commentary to do with concept art and design fascinating in general. It did remind me of a time when the Asura weren’t so cute, and instead looked like something you wouldn’t hesitate to roundhouse kick through the window if you woke up face-to-face with one in the middle of the night. I liked seeing the evolution of a design for an original race, because while tiny tinkering creatures like gnomes and goblins abound in the lore of other intellectual properties, it was really cool to witness a soup of ideas and concepts like “ambition”, “complexity”, and “underestimated” on paper gradually take shape and come to life in the form of an actual creature on a canvas.

I very much love developer posts like this, especially on subjects dealing with the “art” side of things (need more artist commentary videos!) and also because in my heart I’ve already chosen the Asura to be my race of choice. Like I’ve mentioned before, I don’t usually find myself attracted to the small, punt-able races, but there’s just something about these little guys and I have to make an exception. And not just because they’re cute as hell. Though they really are.