
TSW: Venice Is Going Down…And So Are We
November 8, 2013The Secret World Issue #8: The Venetian Agenda is live! Last night, a few of us logged in to help JayeDub get his rocket launcher in the Venetian Missile Crisis quest (it was a night for all sorts of Venetian-related shenanigans, it seems) so we also decided to check out the new content while we were at it. Hey, when in Venice…
The first thing we tried were the new scenarios. I’m sure much of this is due to growing pains, this being just-released content and all, but we were certainly presented a challenge.
For our maiden voyage, we chose to do the hotel, and after getting our asses handed to us in group mode, we decided to aim lower and clear it on an easier setting first. It proved much more doable, and now at least I’m aware of what to expect. I also know what I’ll be doing if ever I’m in need of AP. Doing this one scenario with my time accelerator active, I finished off the night much closer to completing my next deck.
To wrap things up, we did a few more runs of Nightmare Mode Cat God…because with the Halloween events coming to a close this weekend, there aren’t too many more chances left if you still need a weapon drop!
The scenarios are rather tough, aren’t they? And this after a week-long delay to be tuned *down* from where they originally were, according to the Massively and MMORPG.com articles. Kinda scary, isn’t it?
My 1st scenario attempt went okay, though could certainly have been better.
Yes, it’s scary! Those articles were all I could think about as I was dying over and over during the scenario!
My 2nd attempt went a lot better than the 1st. I think I got an easy random seed though, and that helped a lot.