Archive for November 12th, 2013

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TSW Monday: 3 Scenarios, 2 Teams, 1 Great Night

November 12, 2013

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Activities for our Monday night sessions of The Secret World have varied for the past several weeks, but last night everyone had the same plan: to tackle the new scenarios added with the release of Issue 8: The Venetian Agenda.

We had enough people show up for two groups, made up of folks who ranged from being very familiar with the scenarios to those who were just doing them for the first time. I’ve been puttering around the game the last few days myself, though I’m still in the process of tweaking my deck to find the most ideal build.

For once, being a tank appears to be working to my advantage (because we meat shields never seem to get a break otherwise)! But so far, a modified version of my current build seems to be doing the trick, with a couple impairs thrown in and replacing a few abilities with better AoE. The self-heals I’ve always relied upon have been a godsend, and being able to keep my aggro building abilities to pull mobs to me quickly has been very useful in keeping my enemies from pounding my survivors to a pulp.

So last night, the ten of us split up into two groups with a good balance of experienced mixed with first-timers, and each group ran all three scenarios on “normal duo” mode to get the hang of things. I’m not new to the scenarios, but I’m definitely not experienced either, with much tweaking of my build in between runs. I also can’t imagine what a bigger pain in the ass these scenarios would be if I were doing these without communication; being able to received constant reports and call-outs from my group members over Teamspeak made all the difference.

Anyway, that was pretty much my third night doing Scenarios, and only my first or second time for completing some of them. It’s amazing how much variation I’m seeing already, even now. I for one did not know that some of the survivors could turn traitor and kill their own! That was pretty damn evil when it happened — but at least the simulation compensated for replacing the lost. Still learning interesting things along the way every day!

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Battle Bards Episde 15: Tearjerkers

November 12, 2013

Battle Bards

A new episode of Battle Bards is up!

Boo hoo hoo! I don’t know about my co-hosts, but personally, coming up with tunes for this week’s show so hard it made me shed some tears myself. Because, you know, I’m not really the crying type. Right. Ahem. *shifty eyes*

Anyhoo, please join me, Syp and Syl for our latest show, the theme of which is “Tearjerkers”. Find out which MMO tunes make us sad (or doesn’t, for that matter) and chime in with your thoughts!

LISTEN NOW

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Episode 15 show notes

  • Introduction (including “Tasca’s Demise” from Guild Wars and “Rule City” from Ultima X Odyssey)
  • “Intro Cinematic” from Blade & Soul
  • “Forgotten Sorrow (in-game piano version)” from Aion
  • “Sorrowful Lamentations of a Rusty Heart” from Rusty Hearts
  • “Ul’dah Town Theme at Night” from Final Fantasy XIV
  • “The Sea of Sorrows” from Guild Wars 2
  • “Shadow Kingdom” from Asheron’s Call 2
  • “Arthas, My Son” from World of Warcraft: Wrath of the Lich King
  • Outro (“Forgotten Sorrow” from Aion)