Posts Tagged ‘Aggro’


Rift: Ding! Level 50!

April 13, 2011

My husband and I reaching max level at the same time. Sure, I *could* insert a dirty joke here...but I won't.

That’s right, we are one of THOSE couples. The kind that controls their experience gain so they can do the big ding together and take screenshots of the occasion to look back and go “aww” and say “sweetheart, do you remember when?” and all that lovey dovey crap. So saccharine and sickly sweet, guaranteed to rot your teeth and make bystanders want to throw buckets of cold water at us!

The journey to level 50 took almost two months playing at a medium, semi-casual pace. In terms of total time played, it took approximately 6 days and 4 hours. I’d say Trion did a pretty good job of pacing the game; it’s a pretty reasonable time frame — not too long and not too short. On the other hand, I’m sure if I hadn’t been constrained by a pesky spousal leveling contract, I might have hit the levelcap sooner. See, I think I’m more into this game than the mister. Recently, he’d been splitting his game time between Rift and Crysis 2, and I had to adjust accordingly. God help me from the spouse aggro I incur if I even try to log on to do some foraging without him!

Looking back, what amazes me is that I never ran out of things to do. I didn’t encounter any of the major problems that have led me to quit new games in the past — mainly grind and not having enough content. In fact, there were two whole zones I had to skip completely — Moonshade Highlands and Iron Pine Peak — simply because questing and rifting in Droughtlands, Shimmersand and Stillmoor was plenty enough to get me from late 30s to 50.

Speaking of quests and rifts, yes, the former can be a bit dry, but on the whole I didn’t mind doing them. There were actually quite a few interesting story quests at higher levels, and whenever questing got tedious, we simply broke up the monotony with a little rifting. Every time (with very little exception) a zone-wide invasion occurred, we would drop everything and participate. And just like that, the levels flew by.

So, now what? Well, I remember doing a lot of research when I first decided to get this game. With so many MMOs flooding the market these days, it’s time to be a little more choosy. I knew I wanted something I could play for the long term, and not just because I’m looking for a new MMO to call home, but also because I just didn’t feel like jumping around from game to game anymore, and having a ton of characters spread out all over the place, all languishing in the lower to mid-levels. I told myself the next time I consider shelling out for a box and a monthly sub for a new game, I had better be willing to go all the way. No quitting and ditching yet another character, eternally sentencing her to a life of a lowbie, never to see play again.

Thus I weighed in carefully on my purchase of Rift and felt pretty confident afterwards, but of course there was still a chance that it might not be for me. No matter, a commitment’s a commitment and a goal’s a goal — I was fully prepared to push myself to levelcap if I had to. Lucky for me, though, not once did I feel like I had to “force” myself to play Rift. In fact, I probably wanted to play more than I could. Honestly, the whole journey has been rather a pleasure.

Furthermore, now that I’ve reached level 50 in Rift, I haven’t lost my steam yet. I already have plans to do things like crafting, artifact hunting, achievement farming, rep grinding, exploring…everything that I’d wanted to do but couldn’t because I was concentrating on leveling. Guildies are turning 50 left and right this week as well, so there should be plenty of opportunities to run higher level instances.

The best part is, I can finally do all that and more at my own pace, since the spousal leveling contract dissolves at levelcap. Durr, it’s a leveling contract, after all. At last, nothing will hold me back from Rift! Finally, I’m free of the old ball-and-chai–er, I mean, in spite of the deep pain I would no doubt feel to be playing without my beloved, I am eager to go forth and explore my own individual potential.



December 7, 2010

So last night’s foray into night was successful, and I am now admiring the contents of my Collector’s Edition of World of Warcraft: Cataclysm. While I’m excited for this expansion, I think living through the launches for the last two have mellowed me out somewhat over the years. I rushed to complete all my goals when The Burning Crusade came out, and did the same again with Wrath of the Lich King, and where did that leave me? All I got for my troubles was a severe case of burnout.

Well, lesson learned. After coming home last night and installing, the first thing my husband and I did last night was — wait for it — go to sleep. And this morning we were rewarded with a flawless start to our Worgen adventures, clear and smooth sailing from login screen to level 5. As planned, I made a new Worgen Priest. Meet Daeshara:

From proud noble... chained dog.

I have enjoyed everything I’ve seen in this area so far, from the gorgeous new environments to the posh NPC accents. I also love the new story-telling aspect in these new starting zones.

Once you start, I have to admit it does get harder and harder to stop. And it’s even worse when you’re surrounded by the giddiness of so many WoW players in the MMO and blogging community today. You want to slow down and remind yourself that all the new content will still be there tomorrow, but the atmosphere is bloody infectious. For better or worse, I’ve got my husband to help me keep a good pace. Mr. MMOGC doesn’t have all that much time to play, so whenever we start new characters together, longtime readers will remember the dreaded Spousal Leveling Contract.

Besides leveling, however, I even hesitate to do anything that might involve any form of progression in-game, lest I accidentally dishonor the contract and invite spouse aggro of a whole different sort. I found out the hard way just this weekend (it’s a week for all sorts of lessons, apparently) when I didn’t think he would mind if I went off on my main to do some of the new zone quest achievements on my own. I’d only done Westfall, Redridge, and Duskwood but from the earful I got you’d have thought he had just found out about my plans to run off with our life savings to live in some remote villa in Tuscany with my secret twin Antiguan lovers or something.

Anyway, to be fair, ever since I came back to WoW after my break, I’ve always thought of it as “his” game since it’s the only MMO he likes and plays. Sometimes I wonder if I would even bother to maintain a subscription if it wasn’t for my husband. And there is something to be said about the joy of being able to experience new things together for the first time, and share those in-game memories for years to come. And it is very sweet of him that he wants to do everything with me, so for the sake of marital bliss I will strive to resist all cataclysmic temptations.

Heeeey, WATCH THOSE HANDS, old man.


Spouse Aggro Through A Mirror, Darkly: The Dreaded Leveling Contract

April 17, 2010

I think most people who play MMORPGs are familiar with the concept of spouse aggro. We’ve all either read about it or have experienced the dangers of it first hand. I’m happy to say that Mr. MMOGC and I are fortunate enough to live our lives relatively spouse aggro-free, because we’re both avid gamers.

Nonetheless, we never let our games get in the way of real life obligations like dinner dates, important chores, appointments or outings with friends. We both agree that real life stuff should always take priority. Even so, there are times when one of us will allow the other a certain degree of leniency. For example, if we had a grocery shopping trip planned in the afternoon but he tells me he’s still in the middle of a heroic instance (“I swear, I just need fifteen more minutes to get one more little badge so I can buy epic shoulders!”) I’d be like, no problem, we’ll delay our trip for another half hour or so, it’s not a big deal. It’s because I’ve been there, and I get it. He would be affording me the same courtesy if it was the other way around. There’s no badgering at each other to log off, or grumbling about how video games are nothing but a time suck.

To be signed in blood!

That’s not to say that our gaming habits never cause problems in our relationship. My husband and I were joking about this last night over dinner and had a good laugh over it, but there’s some truth to what I’m about to say. Basically, we do our share of gaming-related bickering, but every time it happens, it’s always about one dreaded thing (cue ominous music) — the “Spousal Leveling Contract”.

Or more specifically, it’s when someone is in breach of it.

Simply stated, the terms of Spousal Level Contract are:

Both parties must maintain at least one character for the purposes of concurrent leveling in each MMORPG applicable to this agreement. Under no circumstances may either party advance said character without the presence of the other, unless prior consent has been conferred. A failure to abide by the terms of this contract will result in reparations in the form of back rubs or any other method of compensation deemed appropriate by the aggrieved party.

We’ve both been quite good at honoring the contract, though I won’t deny it, once in a while someone slips up…and it’s usually me. I acquired a number of infractions with Star Trek Online, for instance, and I blew it big time when I went back to level my old character in Age of Conan, though to be fair I still don’t think that was my fault (I gave plenty of notice, as per the agreement, yet I’m still paying for it big time). Yes, I’ll admit it, between the two of us, I guess I’m the more hardcore one when it comes to gaming. After all, my husband relies on me to pick out his Xbox 360 games for him, he’s usually the one to come to me for gaming advice, he’s always the one who follows me to new games and — ah hell, I have a game blog, enough said.

Anyway, you’ll never catch either of us telling each other “I think you spend too much time gaming and not enough time with me!” but sheesh, say an innocent little thing like, “Sweetie, just so you know I logged in the other day to train my skills and had to kill a few things to get there, so don’t be surprised if I’m ahead of you by a few bars” and boy, do I get an earful!


U.S.S. Aggro Hog

February 26, 2010

Finally got to play some more Star Trek Online tonight, on the condition that I group up with my hubby and help him level. Space combat with me in my Escort and him in his Cruiser was interesting to say the least. Because the Cruiser sounded like the “Tank” archetype of ships, all this time I was under the impression that they had a +threat modifier or an aggro grabbing ability. Oops, guess not! My broken and battered ship learned that lesson the hard way.