Posts Tagged ‘Leveling’

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The Big DING! Warlords Edition

November 21, 2014

ding

It took some of my guildies a little less than 24 hours, and a lot more of my friends aren’t even anywhere close, but for me it took about eight days. Last night, a week after the release of World of Warcraft’s newest expansion Warlords of Draenor, I hit the new level cap of 100.

I have to say, the experience just keeps piling on in this expac. My husband and I weren’t pushing hard towards 100 by any means, mostly keeping to our regular gaming schedule and only playing a couple hours in the evenings, a bit more on the weekends.

Not to mention, I kept getting distracted from questing by about a million other things — treasure hunting, collecting and battling companion pets, archaeology…and most of all, I got constantly waylaid in my leveling by my Garrison. Every half hour or so I’d be hearthing back to my base to set up new missions, check in on progress and status of my buildings,  start new work orders, etc. It’s bloody ADDICTIVE.

It’s actually a wonder I made it to the new cap in only about a week.

Obviously there’s so much to do in WoD. Even though I’ve achieved level 100, I know I’ve only scratched the surface. I’m happy about a lot of the new content and while my overall impressions are positive, it’s still probably too soon for me to do any in depth write-up. The expansion has been keeping me quite busy though, and that’s good thing (though not for all the other stuff I have to do this month)!

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A Scheduled Return To WoW…

August 25, 2014
There's always something to work towards...

There’s always something to work towards…

Ever since the announcement of the World of Warcraft: Warlords of Draenor expansion release date, I’ve joined the trickle of players returning to the game.

Actually, I’d planned on resubbing around the first week of September, but then I didn’t see the reason to wait anymore. I’ve been pretty busy this summer so I’ve only been really playing one MMO off and on, that game being The Secret World. And the truth is, content there has pretty much dried up despite the TSW Monday crew trying to stretch out Issue 9 and the Side Stories quests as long as we could.

So until more of Tokyo opens up, you’ll find me in Azeroth.

So, what am I doing in WoW these days? Well, mostly relearning how to play my characters, which is par for the course every time I take a protracted leave of absence from the game. There are also still a few alt stragglers languishing around level 70-80 that I’m hoping to bring to 90 before deciding which class I’ll take first into the new expansion.

And of course, each time I come back, I can also count on Blizzard having added a whole slew of new battle pets to their menagerie. The urge to nab what I can for my collection is pretty much a knee jerk reaction by now (481 unique pets and counting)!

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Updates From Tamriel

May 22, 2014

knight of the dawn

It’s been a while since my last Elder Scrolls Online update, and I figured there’s no better time to do it than the one-month mark.

To cut to the chase, I’m still kicking around Tamriel on my Dragonknight, since I’d paid for a three month sub up front — ESO just feels like the kind of game I’d like to take my time in; I knew I was going to need at least that much time, and I think for the most part my instincts were correct. Granted, I’d like to throw myself into the game, but things have just been crazy this month. Thankfully I’ve been able to play here and there as time allows.

forge

But already though, I can see and feel the effects of the post-1-month flight. Most nights, I don’t see as many people in the guild anymore, and some of the barrow instances where I used to see tons of other players going through to get skyshards — I never even used to have to fight, everything was always already dead! — well, they’re like ghost towns now. I think we’ve seen enough MMO launches to expect this cycle; it’s a pattern that has established itself since time eternal, but its effects are still very noticeable.

On a more positive note, I’m still enjoying my time playing. The quest writing in this game really is phenomenal. My Dragonknight is currently sitting at level 28, making my way through the content in Rivenspire, which probably puts me in the middle of the pack. It’s still a long way until 50, but I do plan on getting there, even if it takes me longer than the three months.

gargoyle

Right now I’m still sitting on the fence regarding WildStar. That I’ll be playing WS is probably a foregone conclusion, the only question is when. I’ve long given up being a game juggler, and if I’m to have any chance of seeing level cap in ESO, I’m going to have to simply not commit myself to another game until that happens, and stick to that plan no matter how tempting it might be to cave. It’s not looking like I’ll be able to play WS on day one, but I’m just crossing my fingers by the time I do get to buy the game and jump in, a lot of my friends will still be very active in it.

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SWTOR: The “Real” Big Ding!

August 19, 2013
The big moment immortalized.

The big moment immortalized.

This weekend saw me hit level 55 on my Bounty Hunter in Star Wars: The Old Republic! YAY!

And I know thus far I have not talked much about the Rise of the Hutt Cartel expansion, but now that I’ve played through most of it, I have to say it’s pretty well done. The story was good, the questing zones are laid out in a nice, convenient way that actually doesn’t make me want to throw acid in own my face. The planet Makeb is also gorgeous. Honestly, I’m quite impressed with the whole package, considering the state of things when I first took a break from the game.

While I suppose gearing up should be my next step (already started on weeklies), I’m also thinking about taking my Republic character to 55 as well, for the legacy experience and, more importantly, the full expansion content. I’m told the two faction quest lines play off each other and together they form the full Makeb story. I might as well soak it all in.

And, ugh! Of course, I’m also contemplating the idea of starting an alt. I suppose is inevitable given that’s usually my regular pattern after hitting level cap, but the notion is rather appealing considering how we’ve currently revived our Empire guild, and I’ve been itching to play an Imperial Agent since, like, forever! Sexiest class in the game, easy!

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SWTOR: The Sort-Of-Big Ding

August 7, 2013

50BH

I used to take more pride in my collection of levelcapped characters across my many MMOs, but over the last couple of years the time constraints (and real life generally becoming more busy) has made me slack big time. Many games have also seen expansions in that time, raising their levelcap, and I haven’t been very good in keeping up with those either.

Anyway, Level 50 may be the old cap for Star Wars: The Old Republic before they released Rise of the Hutt Cartel, but it was still a big deal for me when my Bounty Hunter hit this milestone last night. It was a journey that only took, oh, I don’t know…almost two friggin’ years?!

I have a Jedi Guardian on the Republic side that has reached endgame, and because of this, I had let my Imperial character languish at 42 and gather dust. With the revival of my guild The Imperial Mercenary Corps and our Thursday “TORsday” nights, I picked her up again and made the push to 50, finally reaching my goal after about two weeks of casual play. Now I suppose my next move will be to pick up RotHC. Next stop, 55 (the new TRUE big ding)!

One interesting thing I did note — SWTOR may very well become the first MMO in which I’ll have a levelcapped character in each of the playable factions. That’s not something I’ve done in any game, not even World of Warcraft where I’m sitting on a stable of level 90 toons (which are all Alliance). I’m just not in the regular habit of alting, and as such if I do, I tend also to stay loyal to one faction.

If my guild hadn’t chosen to reboot IMC, I can’t say with great certainty that I would have dusted off my BH on my own. I’m sort of glad it turned out this way, because apparently I’d been missing out on a lot of great Imperial content.

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The Big Ding: Neverwinter Online

July 22, 2013

nw50

Adding yet another MMO character to my stable of maxed-levels  is always a happy occasion to celebrate…even in this case, where “the big ding” happened in like the most mundane and anti-climactic way ever.

I’ve been playing Neverwinter Online — that is, if your definition of “playing” can extend to simply logging in every day, just to queue up professions and burn the daily prayer cooldown for my coin.

3 minutes each night was all it took. But the experience I gained from doing that over weeks and weeks was actually enough to take me all the way from level 52 to 60. That’s right, instead of doing quests and killing wolves out in the great wide world like any adventurer worth her salt, Alistara Arborshale the Great Weapon Fighter spent the last month or so sequestered in the main city being the equivalent of a paper-pusher!

That’s not to say I undervalue the experience, though. Leveling is leveling, and hitting level cap is hitting level cap. I’m actually quite grateful for a game that allows me do so in spite of my busy schedule. It took very little effort on my part — but then again, also a crap ton of persistence!

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How Neverwinter Broke My F2P Malaise

June 10, 2013

Neverwinter

I think I wrote once that free-to-play games don’t typically hook me the same way subscription games do — for two reasons, mainly. One, when I have at least one other sub game going on at the same time, that’s where my attention generally goes. There’s always that sense of “I need to get my money’s worth” chirping at me in the back of my mind, and the comforting knowledge that “the F2P games will always be there” and so that’s why it’s okay to put them on the backburner.

Two, I’m not the kind who likes to buy things piecemeal. I’d much rather just throw a one-time sum of money at a service to get the whole shebang, negating the need to wrack my brain later worrying about hitting the item store to remove any roadblocks.

Funny how Neverwinter, a game that almost didn’t even make it onto my to-play list, should be the one to break this funk I have when it comes to my track record with F2P games. It’s not so much the lack of roadblocks I’ve been hitting, though it helps that I have not yet been made to feel obliged to spend real money to keep playing. Leveling pace has been surprisingly comfortable so far; it’s definitely not fast, but at the same time I’m certainly not facing the horrific time sinks I’d expected and dreaded.

Better yet, there appears to be no end to things for me to do; between running Neverwinter’s dungeons and skirmishes, I actually had to cut back on the number of foundry missions I’ve been doing recently, so as not to out-level the game’s PvE and quest content which I want to experience too.

Granted, I’ve been taking my sweet time with this game, but I’m currently about a smidgen short of level 54 and at this rate I should be level 60 within the next couple of weeks, maybe even around the time Neverwinter officially goes “live” on June 20. When I do, it will actually be my first level-capped character in a new MMO in a good long while. Pretty sobering fact, for someone who’s always made it a point to hit the level-cap in a game before moving on to the next one. Oh how the times have changed, when all my gaming habits have turned on their head.

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