Posts Tagged ‘Trailers’

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Video Day: SWTOR, Wildstar, TSW, GW2

August 19, 2011

Here’s a very cool Star Wars: The Old Republic trailer of “Huttball”, a PvP warzone that has been making waves for the last couple of days. But it’s also today’s Friday update if you haven’t been following GamesCom.

Several things to highlight that may pique the interest of even non-PvPers — being able to prove your worth in a warzone against members of your own faction which should make for some interesting dynamic, and playing in an arena that’s essentially one giant death trap where “name-calling and cheating are all encouraged”. You’re on Nar Shaddaa, after all.

I totally want to be called a Rotworm. Those Hutts have a strange sense of humor.

Also making its debut at GamesCom, the debut trailer for Wildstar which looks like a…wild ride. Still, maybe it’s the style of the graphics, the quirky humor, or the funky music — all of which I really liked from the video, don’t get me wrong…the thing is, it makes me not want this to be an MMO.

I can see myself enjoying the crap out of this even if it was a single-player RPG…or the next animated  film by Dreamworks. Hey, it’s not like this trailer would be out of place shown before a feature presentation at the cinema. Doing some poking around made me think Carbine can bring a lot of potential to this title, though. Enough to sign up for beta.

This trailer from a few days ago also took my breath away, albeit in a completely different way.

The Secret World now has a release window, which hopefully means more information in the coming months and more to talk about, because there’s a void in my life that can only be filled by a good horror-themed MMO. As always, packed with creepy and a healthy dose of tentacles, their CGI trailers give me the shivers.

Commence countdown to April 2012.

Wrapping up with this awesome Guild Wars 2 trailer, which Huntersinsight has already thoroughly commented on, so I encourage you to visit his site. All I have to add to the discourse is simply “GIMME MOAR ASURA!!!”

I’m normally prone to choose the more “feminine” and “elfish” races to play, but there’s something about being a cute little Asura hacking away at something fifty times her size that greatly appeals to me.

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SWTOR: Which Class Will You Choose?

August 9, 2011

I have a confession to make. While I’m curious as to what classes my fellow Star Wars: The Old Republic players will be rolling come launch, there is little other reason for this post but for me to shamelessly geek out over cool videos. Oh, and to instigate even more frustration in those who are unable to decide which class to play first at launch, of course. Muahaha–

Oh, wait. While we’re on a roll, I have another confession. The truth is, I think I’m a little torn myself now. I know, I know. After going on for months and months about playing a Bounty Hunter and chortling gleefully at my friends who couldn’t decide or were constantly switching class preferences, I can’t believe I am now in the same boat. Chalk it up to increasing restiveness as we inch closer and closer to “Holiday 2011”.

After last Friday’s release of the Jedi Consular Records, here’s all eight SWTOR class trailers in all their glory:

Trooper – The Hook: War is gritty, but it’s our duty. To fight for hope! Freedom! And the Republic! Not to mention doing it all while sounding like FemShep!

Bounty Hunter – The Hook: Nothing turns him on more than a death mark on your head. This used to be my clear first choice, and now I wonder was it really ever?

Smuggler – The Hook: I think that one Smuggler line “I wasn’t planning on living forever anyway, I’m in!” says it all.

Imperial Agent – The Hook: Playing with sexy toys, flying in sexy ships, making out with sexy aliens.

Sith Warrior – The Hook: Angry, violent, and bent on destruction. Sometimes it’s just fun to be bad.

Sith Inquisitor – The Hook: Evil and power-hungry, and yeesh, evidently with a megalomaniac complex. Yes, being bad can be fun, but sometimes being bad while crazy and deluded can be even more fun!

Jedi Knight – The Hook: If you’ve ever fantasized about being Luke Skywalker.

Jedi Consular – The Hook: Truth, calmness, and unity will lead us to justice and victory. I also want to say that the music in this trailer doesn’t even really sound all that Star War-sy but it’s amazing and probably my favorite out of all of the trailer themes.

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Always In Motion Is The Future

June 10, 2011

Unsurprisingly, with everything that happened this week, today’s Star Wars: The Old Republic update was a recap of their events and features at E3.

  • Of course, the “Return” Cinematic Intro was the centerpiece. Last year, the “Hope” trailer had everyone excited about the Trooper, while this year, everyone is talking about the Smuggler. Bah! And they say BioWare gives no love to the Republic.
  • A preview trailer of the features we have to look forward to in SWTOR. Quite honestly, I liked that video just much as — if not more — than I did “Return”. It lacks the bells and whistles of a cinematic, but it has something better — actual gameplay footage.
  • A trailer for the Operation of Eternity Vault, a raid on the planet of Belsavis. There’s still not enough endgame information for me to make a judgment, but I’m curious. To recapitulate my own thoughts, I used to be a lot more interested in MMO raiding, but not so much anymore since I discovered how quickly I lost interest in the grind and gear progression. Don’t get me wrong — I’ll raid in SWTOR. But to be perfectly honest, unless they do something very different, I can’t see myself being converted in the long run. Don’t worry about me though, there are always going to be other classes to play. My favorite part of an MMO has always been the leveling, the journey, the experience.
  • The Tatooine Developer Walkthrough. Sith Sorcerors and Sand People and Krayt Dragons, oh my! And I still can’t get over how damn huge that place is. My sense of exploration is tingling.
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SWTOR: Utinni!

June 8, 2011

I didn’t follow E3 as closely today, playing some catch up with my work instead (on account of all the time I puttered away yesterday, watching all the presentations). I did, however, catch a couple of Star Wars: The Old Republic live streams and features.

One of them was a live demo session hosted by Daniel Erickson from the show floor, answering fan questions and showcasing a Bounty Hunter questing on the planet of Tatooine. The video can be viewed here.

My interest was piqued immediately, for not only is the Bounty Hunter my class of choice, BioWare had also been teasing Tatooine for a couple weeks now and I was really looking forward to seeing it. Everything sort of fled my mind, however, the moment they revealed Blizz the little Jawa companion. Tally another point under the “Reasons to play a Bounty Hunter” column, please!

Oh em gee, will you just look at how cute and cuddly he is. Though, I almost choked to death on my Coke when someone actually asked if he was romance-able (he’s not, thank god). Sorry, but that’s just wrong. Sooo wrong.

They’ve done a wonderful job on the environment; despite the lowered graphic settings for the live stream, everything still looked very beautiful and Tatooine-y. Oh, and massive. Something tells me I’ll be extremely grateful for my speeder “mount” for traveling. Other highlights — a med probe ability that acts similarly to the Rift “soulwalk” when you die, unlimited inventory space for quest items, ability to switch out your companions on the fly for convenience while soloing or grouping, and many other quality-of-life features.

You can’t sell your companions, which was sort of obvious to me, but I still couldn’t help but be amused by Erickson’s answer of no slavery in the Old Republic — if only because it reminded me of how long I’ve personally pondered the ethics of selling, trading, and even sending your bridge officers through the mail like some kind of human chattel in Star Trek Online. Heh.

The other live stream I watched was the short interview on SWTOR raids (which they call “Operations”), as well as the trailer for the Eternity Vault encounter on Belsavis:

You know what it reminded me of? Oddly enough, Episode II. Yep, Attack of the Clones. Battle of Geonosis. The scene where Padme finally professes to Anakin that she truly…deeply…loves him (like, really?) before they and Obi-Wan are hauled off to become creature food, and Mace Windu and his 212-member Jedi strike team have to step in at the nick of time to rescue their asses. The scene where, outnumbered 50 to 1, the Jedi fight to the end in a charlie foxtrot of running feet, flying blaster bolts and flashing lightsabers, utter chaos exploding in every corner of the arena.

In short, Geonosis was a complete gong show and it was the first thing I thought of. Not that that’s a criticism of the above trailer, however. On the contrary. Large-scale battles like that should be messy, they should be chaotic. I thought some of the game footage they showed captured that vibe very well. That said, there were glimpses of what appeared to be boss fights, but also many encounters where the players split up to engage multiple enemies — the latter is what I hope we’ll get to see more of. In any case, I don’t know what else to make of SWTOR raids yet, with still so little to go on.

I did also manage to catch the Nintendo unveiling of the WiiU this afternoon. This year seems to be all about the possibilities for me. The possibility of me actually using a Wii product again for something else other than exercising and work out games if I got the touchscreen controller. The possibility I might actually be drawn into the world of handheld gaming by the Playstation Vita. The possibility I might finally have enough reasons to get a Kinect. All prospects, but nothing really jumped out at me.

My main interest still lies more in MMOs than in consoles or anything, though I’ve enjoyed every minute of the coverage over the last couple of days on games like Skyrim, Batman: Arkham City, Mass Effect 3, Assassin’s Creed Revelations and even Neverwinter.

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SWTOR: E3 Eye Candy

June 6, 2011

The new Star Wars: The Old Republic cinematic trailer, “Return”:

Excuse me for a sec, while I try real hard to hold my eyeballs in. They’re sort of bleeding out right now from watching all that awesomeness — but also from the flash and razzle dazzle. And here I thought the “Hope” trailer was over the top.

Still, Blur Studios has done it again, pulling off what is in my opinion the most detailed and elaborate out of all the SWTOR cinematic trailers. They gave attention to both the Empire and the Republic, filling in some of the history for both Satele and Malgus, while throwing in a healthy dose of space combat and the compulsory lightsaber duel sequences.

A few classes also got to relish their moments in the limelight, though some managed to look waaaaay cooler than others, *cough* Smuggler *cough*. I was a little skeptical about the overall look and feel of the Gunslinger at first, but no longer. He looked like he was born to rock the Star Wars universe and the Old Republic.

Also shown today at the EA presentation at E3, the “Choose” montage trailer:

Apparently, “Choose” was always going to be shown at the press conference, with “Return” being saved for a debut on swtor.com. Since the previous trailers were shown at E3, I think that led to a lot of confusion, despite the note at the end of the trailer pointing to the new cinematic at the official game site. Why Dr. Greg Zeschuk didn’t also say so in his opening speech was a missed opportunity in my opinion, or else they must think everyone is plugged into twitter or other social networks to know stuff these days.

There will be no release date announced during E3 2011, or any pre-order details. Not that I was expecting it, but I’m not denying that there was always that hope. I mean, picture it, how cool would it have been if the trailer had actually played out this way: “CHOOSE YOUR SIDE…JOIN YOUR ALLIES…THE BATTLE BEGINS”…and BOOM, release date? Sadly, now it’s more like, THE BATTLE BEGINS…on the official community forums!

If you can tune out all the rage, however, the good news is that Bioware is still aiming for a “second half of 2011” release. Good things come to those who wait; with luck, we’ll be playing this game within the next 6 months. While the SWTOR coverage at the EA conference may have been scarce (though I did get to drool all over Mass Effect 3), over the next few days there should be more BioWare panels and demos from the show floor, with more on features teased in last weekend’s E3 preview trailer:

I love cinematic trailers, but they never reflect what the finished game will look like. I, however, thoroughly enjoyed feasting upon all the actual gameplay footage shown in the video above.

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SWTOR: Friday Grab Bag

June 3, 2011

Quite a lot of Star Wars: The Old Republic updates to cover today, not just from the game site but from all around the net, which is something of a surprise considering how close we are coming up on E3. Granted, nothing earth-shattering, but I had expected things to get a little quiet. Or is this a sign of things moving forward, since by all accounts SWTOR is still on track for a 2011 release?

Advanced Class Page Update

First from swtor.com, the webpage for Advanced Classes has been overhauled so you can see their information laid out nicely without digging through all the regular class pages. You can view how a particular class “branches”, as well as the various skill-sets that become available as you level. A bunch of passive class abilities can be gleaned from this update, but otherwise it’s purely an improvement to the official site. Still, it’s much more informational than what we had before, and just look at all the pretty colors now!

New Lost Suns Comic

Another comic that will tie into the story line of SWTOR, taking place at the same time as the start of the game. The first issue of “The Lost Suns” will be available from next Wednesday, this time not as an e-comic, so I’m going to have to make the trek to my neighborhood comic book store.

I think this is going to be a good one. Written by the same writer who did the “Blood of the Empire” (which I enjoyed a lot), “The Lost Suns” will star Theron Shan as a Republic spy sent on a mission to discover secrets of the Sith Empire. Yep, another Shan. Glad to see Bastila’s line has been so prolific. Theron, however, is apparently the estranged son of the Grand Master Jedi Satele Shan — but he himself is not a Jedi. From the moment “a secret son” was translated from the Aurebesh found on Satele’s biography page, the identity of this young man had been shrouded in mystery, making me wonder if the title of the comic is also meant to be a clever play on words.

Ah, the delicious mystery — this is why I love comic and book tie-ins. The Q&A also states that Theron’s story will have profound repercussions on the plots in the game, along with “about a hundred pages’ worth of aliens, outfits, spaceships, and landscapes based on game content”. Sounds good, though I would probably pick this one up even if it had zip to do with SWTOR. I can never turn down a good Star Wars comic after all.

SWTOR at E3

E3 is right around the corner. This new article pretty much lays out what to expect — sneak previews of an encounter with the Eternity Vault on the planet of Belsavis, the struggle to dethrone a usurper on Alderaan, and a battle with Sandpeople and more on Tattooine.

Signs also point to the possibility of a new cinematic trailer, just like the last couple of years. If you get the swtor.com newsletter, you might have noticed an image at the bottom of the email teasing something happening on the site June 6:

If the image looks familiar, that’s because we’ve already seen snippets of it from the novel trailer for “Deceived“. As Jaramukhti has already pointed out months ago, that seemed like a hell of a lot of work just for a book trailer, no? His hopes that the footage will turn out to be the making of a new cinematic may pan out after all. Me, I’m hoping it will be a release date trailer! Too optimistic, maybe?

MMORPG.com Interview

A pretty comprehensive interview with Georg Zoeller on the subject of Advanced Classes, going over the system and looking more closely at specific abilities and details of the classes. I think the reason why there’s so much information on these ACs is that they’re really trying to emphasize the point that it’s really more like 8 classes per faction rather than the 4 — each branch will have its own story, the AC choice will not be optional, and as far as I know, once you make the decision you can’t take it back.

EA Launches Origin

EA debuts Origin today, their new direct-to-consumer gaming platform for gamers to purchase and download EA games and other content. They’re clearly gunning for services like Steam with this, which is both bad and good I guess, since I do all my digital game purchases through Steam exclusively at the moment, but buying stuff like DLC and other content for Mass Effect, Dragon Age etc. and keeping it all together could be easier with Origin.

In addition, “digital downloads of Star Wars: The Old Republic will be available exclusively on Origin later this year”. What this means for me, I don’t know. I was always planning on getting a boxed Collector’s Edition, but the idea of no-hassle digital delivery is also very appealing. But what to do, what to do, when both avenues will no doubt offer “exclusives” to tempt me?

More…?

I’ve been keeping an eye on Twitter all morning, and the forecast was calling for scattered SWTOR updates throughout the day from everywhere. There may be more coming, I don’t know, but they’re definitely ramping up for E3 and when next week rolls around I’m sure things will get even more crazy.

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TGI-SWTOR-F

March 18, 2011

No doubt BioWare is still winding down from their crazy PAX East weekend, so I wasn’t surprised to see a Star Wars: The Old Republic Friday update that was a little more on the light side. No pun intended.

The Fan Friday update features all that we might expect — new fan creations, new forum avatars, new concept art, and even a fan site spotlight. But as usual, my attention was drawn to the Studio Insider.

When I think “cinematic animation”, yeah actually, I do picture that place “where people wear skin-tight suits with ping pong balls all over them”. It’s how the movements in the game manage to look so fluid, natural and realistic. The neat thing too, of course, is how it could look just as smooth when it’s done by hand. And what I find really amazing, is how even the tiniest motion or gesture can add so much to a scene, yet often those little movements are the ones that are so easy to miss.

For instance, the 8 seconds of footage in the video they showed was over so quickly I barely even had time to register much of anything beyond the fact it showed a couple of Hutts being owned, let alone that one was holding up its hands and the other one was trying to get away. It wasn’t until after I read the commentary that I noticed those details when I watched it again. But of course, paradoxically, if those little movements hadn’t been there in the first place, one would have observed right away that there was something “off” about the scene.

The Community Q&A also interested me this week, because it’s focused on the topic of flashpoints, and also because some of World Designer Jesse Sky’s responses resonated with my own thoughts so well. In fact, it’s a little creepy. Quotes like his answers about mob fights requiring coordination and players to “think on their feet” reflected exactly how I felt when I played the demo for the Taral V flashpoint at PAX East. And of course, his answer to the question about whether class roles are fixed (“some sections of Flashpoints are paced in such a way that healers can switch into damage roles and tanks can get a bit more reckless”) actually made me breathe a sigh of relief — mainly because I definitely felt those shifts in style and roles while I was playing, and I’m happy to know I wasn’t crazy and just imagining things.

Also, by being away the whole of last week, I just realized I broke months and months of my blog’s tradition by skipping a post about last Friday’s update. Normally I’d just let it go, but it was such an awesome trailer, it would be a great disservice if I just pretended it never happened.

There had been rumors flying around before PAX East about maybe seeing another cinematic trailer debuting at the show, and I guess they were half-right. I for one think it was for the better that it didn’t turn out to be another cinematic as we already have two great ones and a third would just be overkill. Cinematic trailers make for excellent eye-candy, but I have a feeling that at this point people are going to be more interested in seeing actual in-game footage and some action from the game. Unfortunately, I wasn’t on the exhibition show floor when they showed this for the first time on the SWTOR stage last week, but I was able to see it later in the day. I think it’s everything from the visuals to the music — this trailer gave me chills.