I threw myself into a new commission this morning and afternoon, trying to keep busy with work. But now I am officially HYPED for Age of Conan’s Rise of the Godslayer.
And now that 4pm EST has rolled around, the great Glen “Famine” Swan has spoken — 4 more hours of downtime (Edit: And again)! Can’t say I didn’t see that coming, it’s a new release day after all. We’re not new to this. But even if something unexpected (expected?) happens and the community explodes with rage, I still think that Funcom really deserves a pat on the back. Remember, even Scarybooster says there’s no need to wait for one specific week out of the year to give a developer our thanks, credit should be given wherever and whenever it’s due. And I feel like hurling one out right now.
Of course I’d love for the expansion launch to go smoothly. But I gotta say, even if RotGs causes the AoC servers to implode and no one gets to play on launch day, I have to give Funcom its props. Despite a disappointing release back in 2008 and the cries of “Failcom” that followed, the developers did not give up on AoC’s great potential. They cared enough to improve it, and I think their hard work has paid off. The last three months since coming back to this game have certainly been enjoyable for me, and I can’t believe I’m here tonight waiting for its expansion. Who’d a thunk it?
Second chances are rarely afforded to the online game industry these days, and that so many players have either picked up AoC or are returning to it now speaks volumes of the work Funcom has put into the game. While I’ll admit you guys are killing me with this extended downtime, I’m in no way angry, upset or disappointed. Impatient? Okay, I’ll give you that. Excited? Yes, most definitely! So wth this post, I’d just like to say, “Thank you, Funcom, and all the best.”
(Besides, I’m still trying to figure out what class to roll for my Khitan. At least I’ve narrowed it down a little.)
Herald of Xotli